* backtrack set still contains processes added to the done set.
*/
std::unordered_set<aid_t> get_backtrack_set() const;
- std::unordered_set<aid_t> get_sleeping_set() const;
+ std::unordered_set<aid_t> get_sleeping_actors() const;
std::unordered_set<aid_t> get_enabled_actors() const;
std::map<aid_t, Transition> const& get_sleep_set() const { return sleep_set_; }
void add_sleep_set(std::shared_ptr<Transition> t)