--- /dev/null
+/* $Id$ */
+
+/* ping - ping/pong demo of GRAS features */
+
+/* Copyright (c) 2003, 2004, 2005 Martin Quinson. All rights reserved. */
+
+/* This program is free software; you can redistribute it and/or modify it
+ * under the terms of the license (GNU LGPL) which comes with this package. */
+
+#include "ping.h"
+XBT_LOG_EXTERNAL_DEFAULT_CATEGORY(Ping);
+
+int client(int argc,char *argv[]) {
+ xbt_ex_t e;
+ gras_socket_t toserver=NULL; /* peer */
+
+ gras_socket_t from;
+ int ping, pong;
+
+ const char *host = "127.0.0.1";
+ int port = 4000;
+
+ /* 1. Init the GRAS's infrastructure */
+ gras_init(&argc, argv);
+
+ /* 2. Get the server's address. The command line override defaults when specified */
+ if (argc == 3) {
+ host=argv[1];
+ port=atoi(argv[2]);
+ }
+
+ INFO2("Launch client (server on %s:%d)",host,port);
+
+ /* 3. Wait for the server startup */
+ gras_os_sleep(1);
+
+ /* 4. Create a socket to speak to the server */
+ TRY {
+ toserver=gras_socket_client(host,port);
+ } CATCH(e) {
+ RETHROW0("Unable to connect to the server: %s");
+ }
+ INFO2("Connected to %s:%d.",host,port);
+
+
+ /* 5. Register the messages.
+ See, it doesn't have to be done completely at the beginning, only before use */
+ ping_register_messages();
+
+ /* 6. Keep the user informed of what's going on */
+ INFO2(">>>>>>>> Connected to server which is on %s:%d <<<<<<<<",
+ gras_socket_peer_name(toserver),gras_socket_peer_port(toserver));
+
+ /* 7. Prepare and send the ping message to the server */
+ ping = 1234;
+ TRY {
+ gras_msg_send(toserver, gras_msgtype_by_name("ping"), &ping);
+ } CATCH(e) {
+ gras_socket_close(toserver);
+ RETHROW0("Failed to send PING to server: %s");
+ }
+ INFO3(">>>>>>>> Message PING(%d) sent to %s:%d <<<<<<<<",
+ ping,
+ gras_socket_peer_name(toserver),gras_socket_peer_port(toserver));
+
+ /* 8. Wait for the answer from the server, and deal with issues */
+ TRY {
+ gras_msg_wait(6000,gras_msgtype_by_name("pong"),
+ &from,&pong);
+ } CATCH(e) {
+ gras_socket_close(toserver);
+ RETHROW0("Why can't I get my PONG message like everyone else: %s");
+ }
+
+ /* 9. Keep the user informed of what's going on, again */
+ INFO3(">>>>>>>> Got PONG(%d) from %s:%d <<<<<<<<",
+ pong,
+ gras_socket_peer_name(from),gras_socket_peer_port(from));
+
+ /* 10. Free the allocated resources, and shut GRAS down */
+ gras_socket_close(toserver);
+ gras_exit();
+ INFO0("Done.");
+ return 0;
+} /* end_of_client */