#ifndef _XBT_CONFIG_HPP_
#define _XBT_CONFIG_HPP_
+#include <xbt/base.h>
+
#include <cstdlib>
#include <functional>
+#include <initializer_list>
#include <stdexcept>
#include <string>
#include <type_traits>
namespace simgrid {
namespace config {
+XBT_PUBLIC_CLASS missing_key_error : public std::runtime_error {
+public:
+ explicit missing_key_error(const std::string& what)
+ : std::runtime_error(what) {}
+ explicit missing_key_error(const char* what)
+ : std::runtime_error(what) {}
+ ~missing_key_error() override;
+};
+
template<class T> inline
std::string to_string(T&& value)
{
extern template XBT_PUBLIC(void) declareFlag(const char* name,
const char* description, std::string value, std::function<void(std::string const &)> callback);
+// ***** alias *****
+
+XBT_PUBLIC(void) alias(const char* realname, const char* aliasname);
+
+inline
+void alias(std::initializer_list<const char*> names)
+{
+ auto i = names.begin();
+ for (++i; i != names.end(); ++i)
+ alias(*names.begin(), *i);
+}
+
/** Bind a variable to configuration flag
*
* @param value Bound variable
template<class T>
void bindFlag(T& value, const char* name, const char* description)
{
- using namespace std;
declareFlag<T>(name, description, value, [&value](T const& val) {
value = val;
});
}
-/** Bind a variable to configuration flag
- *
- * <pre><code>
- * static int x;
- * simgrid::config::bindFlag(a, "x", [](const char* value) {
- * return simgrid::config::parse(value);
- * }
- * </pre><code>
- */
-// F is a parser, F : const char* -> T
-template<class T, class F>
-typename std::enable_if<std::is_same<
- T,
- typename std::remove_cv< decltype(
- std::declval<F>()(std::declval<const char*>())
- ) >::type
->::value, void>::type
-bindFlag(T& value, const char* name, const char* description,
- F callback)
+template<class T>
+void bindFlag(T& value, std::initializer_list<const char*> names, const char* description)
{
- declareFlag(name, description, value, [&value,callback](const char* val) {
- value = callback(val);
- });
+ bindFlag(value, *names.begin(), description);
+ alias(names);
}
/** Bind a variable to configuration flag
* if (x < x_min || x => x_max)
* throw std::range_error("must be in [x_min, x_max)")
* });
- * </pre><code>
+ * </code></pre>
*/
// F is a checker, F : T& -> ()
+template<class T, class F>
+typename std::enable_if<std::is_same<
+ void,
+ decltype( std::declval<F>()(std::declval<const T&>()) )
+>::value, void>::type
+bindFlag(T& value, std::initializer_list<const char*> names, const char* description,
+ F callback)
+{
+ bindFlag(value, *names.begin(), description);
+ alias(names);
+}
+
template<class T, class F>
typename std::enable_if<std::is_same<
void,
* <pre><code>
* static int x;
* simgrid::config::bindFlag(a, "x", [](int x) { return return x > 0; });
- * </pre><code>
+ * </code></pre>
*/
// F is a predicate, F : T const& -> bool
template<class T, class F>
operator T const&() const{ return value_; }
// Basic interop with T:
- Flag& operator=(T const& that) { value_ = that; return *this; }
- Flag& operator=(T && that) { value_ = that; return *this; }
- bool operator==(T const& that) const { return value_ == that; }
- bool operator!=(T const& that) const { return value_ != that; }
- bool operator<(T const& that) const { return value_ < that; }
- bool operator>(T const& that) const { return value_ > that; }
- bool operator<=(T const& that) const { return value_ <= that; }
- bool operator>=(T const& that) const { return value_ >= that; }
+ template<class U>
+ Flag& operator=(U const& that) { value_ = that; return *this; }
+ template<class U>
+ Flag& operator=(U && that) { value_ = that; return *this; }
+ template<class U>
+ bool operator==(U const& that) const { return value_ == that; }
+ template<class U>
+ bool operator!=(U const& that) const { return value_ != that; }
+ template<class U>
+ bool operator<(U const& that) const { return value_ < that; }
+ template<class U>
+ bool operator>(U const& that) const { return value_ > that; }
+ template<class U>
+ bool operator<=(U const& that) const { return value_ <= that; }
+ template<class U>
+ bool operator>=(U const& that) const { return value_ >= that; }
};
}