- .def("suspend", &Actor::suspend,
- "Suspend that actor, that is blocked until resume()ed by another actor. See :cpp:func:`void "
- "simgrid::s4u::Actor::suspend()`")
- .def("resume", &Actor::resume,
- "Resume that actor, that was previously suspend()ed. See :cpp:func:`void simgrid::s4u::Actor::suspend()`");
+ .def("is_suspended", &Actor::is_suspended, "Returns True if that actor is currently suspended.")
+ .def("suspend", &Actor::suspend, "Suspend that actor, that is blocked until resume()ed by another actor.")
+ .def("resume", &Actor::resume, "Resume that actor, that was previously suspend()ed.");