double next_occuring_event(double now) override;
void update_actions_state(double now, double delta) override;
- kernel::resource::Action* execute_parallel(const std::vector<s4u::Host*> host_list, const double* flops_amount,
+ kernel::resource::Action* execute_parallel(const std::vector<s4u::Host*>& host_list, const double* flops_amount,
const double* bytes_amount, double rate) override;
};
class L07Action : public CpuAction {
friend Action *CpuL07::execution_start(double size);
friend Action *CpuL07::sleep(double duration);
- friend Action* HostL07Model::execute_parallel(const std::vector<s4u::Host*> host_list, const double* flops_amount,
+ friend Action* HostL07Model::execute_parallel(const std::vector<s4u::Host*>& host_list, const double* flops_amount,
const double* bytes_amount, double rate);
friend Action* NetworkL07Model::communicate(s4u::Host* src, s4u::Host* dst, double size, double rate);
public:
- L07Action(kernel::resource::Model* model, const std::vector<s4u::Host*> host_list, const double* flops_amount,
+ L07Action(kernel::resource::Model* model, const std::vector<s4u::Host*>& host_list, const double* flops_amount,
const double* bytes_amount, double rate);
L07Action(const L07Action&) = delete;
L07Action& operator=(const L07Action&) = delete;