-/* Copyright (c) 2017-2019. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2017-2020. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
SIMGRID_REGISTER_PLUGIN(link_energy, "Link energy consumption.", &sg_link_energy_plugin_init)
-/** @defgroup plugin_link_energy
+/** @defgroup plugin_link_energy Plugin Link Energy
This is the link energy plugin, accounting for the dissipated energy in the simulated platform.
The second property means that when your host is turned off, it will dissipate only 10 Watts (please note that these
values are arbitrary).
- To simulate the energy-related elements, first call the simgrid#energy#sg_link_energy_plugin_init() before your
- #MSG_init(),
+ To simulate the energy-related elements, first call the sg_link_energy_plugin_init() before loading the platform
and then use the following function to retrieve the consumption of a given link: sg_link_get_consumed_energy().
*/
private:
double get_power();
- simgrid::s4u::Link* link_{};
+ s4u::Link* link_{};
bool inited_{false};
double idle_{0.0};
double last_updated_{0.0}; /*< Timestamp of the last energy update event*/
};
-simgrid::xbt::Extension<simgrid::s4u::Link, LinkEnergy> LinkEnergy::EXTENSION_ID;
+xbt::Extension<s4u::Link, LinkEnergy> LinkEnergy::EXTENSION_ID;
void LinkEnergy::update()
{
double LinkEnergy::get_power()
{
-
if (!inited_)
return 0.0;
double LinkEnergy::get_consumed_energy()
{
if (last_updated_ < surf_get_clock()) // We need to simcall this as it modifies the environment
- simgrid::kernel::actor::simcall(std::bind(&LinkEnergy::update, this));
+ kernel::actor::simcall(std::bind(&LinkEnergy::update, this));
return this->total_energy_;
}
} // namespace plugin
using simgrid::plugin::LinkEnergy;
/* **************************** events callback *************************** */
-static void on_communicate(simgrid::kernel::resource::NetworkAction const& action, simgrid::s4u::Host*,
- simgrid::s4u::Host*)
+static void on_communicate(const simgrid::kernel::resource::NetworkAction& action, const simgrid::s4u::Host*,
+ const simgrid::s4u::Host*)
{
XBT_DEBUG("onCommunicate is called");
for (simgrid::kernel::resource::LinkImpl* link : action.links()) {
-
if (link == nullptr)
continue;
/** @ingroup plugin_link_energy
* @brief Enable energy plugin
* @details Enable energy plugin to get joules consumption of each cpu. You should call this function before
- * #MSG_init().
+ * loading your platform.
*/
void sg_link_energy_plugin_init()
{
* The result is that the actor requesting this value will be interrupted,
* the value will be updated in kernel mode before returning the control to the requesting actor.
*/
-double sg_link_get_consumed_energy(sg_link_t link)
+double sg_link_get_consumed_energy(const_sg_link_t link)
{
if (not LinkEnergy::EXTENSION_ID.valid())
throw simgrid::xbt::InitializationError("The Energy plugin is not active. Please call sg_link_energy_plugin_init() "