#include <xbt/parmap.hpp>
#include "src/internal_config.h"
-#include "src/kernel/context/Context.hpp"
#include "src/kernel/context/ContextSwapped.hpp"
-namespace simgrid {
-namespace kernel {
-namespace context {
+namespace simgrid::kernel::context {
/** @brief Userspace context switching implementation based on Boost.Context */
class BoostContext : public SwappedContext {
private:
#if BOOST_VERSION < 106100
- boost::context::fcontext_t fc_;
+ boost::context::fcontext_t fc_{};
using arg_type = intptr_t;
#else
- boost::context::detail::fcontext_t fc_;
+ boost::context::detail::fcontext_t fc_{};
using arg_type = boost::context::detail::transfer_t;
#endif
public:
BoostContext* create_context(std::function<void()>&& code, actor::ActorImpl* actor) override;
};
-} // namespace context
-} // namespace kernel
-} // namespace simgrid
+} // namespace simgrid::kernel::context
#endif