#include "simgrid/s4u/Semaphore.hpp"
#include "src/kernel/actor/ActorImpl.hpp"
+#include "src/kernel/actor/SynchroObserver.hpp"
namespace simgrid {
namespace kernel {
namespace activity {
+/** Semaphore Acquisition: the act / process of acquiring the semaphore.
+ *
+ * You can declare some interest on a semaphore without being blocked waiting if it's already empty.
+ * See the documentation of the MutexAcquisitionImpl for further details.
+ */
+class XBT_PUBLIC SemAcquisitionImpl : public ActivityImpl_T<SemAcquisitionImpl> {
+ actor::ActorImpl* issuer_ = nullptr;
+ SemaphoreImpl* semaphore_ = nullptr;
+ bool granted_ = false;
+
+ friend SemaphoreImpl;
+ friend actor::SemaphoreAcquisitionObserver;
+
+public:
+ SemAcquisitionImpl(actor::ActorImpl* issuer, SemaphoreImpl* sem) : issuer_(issuer), semaphore_(sem) {}
+ SemaphoreImplPtr get_semaphore() { return semaphore_; }
+ actor::ActorImpl* get_issuer() { return issuer_; }
+
+ bool test(actor::ActorImpl* issuer = nullptr) override { return granted_; }
+ void wait_for(actor::ActorImpl* issuer, double timeout) override;
+ void post() override;
+ void finish() override;
+ void cancel() override;
+ void set_exception(actor::ActorImpl* issuer) override
+ { /* nothing to do */
+ }
+};
+
class XBT_PUBLIC SemaphoreImpl {
std::atomic_int_fast32_t refcount_{1};
s4u::Semaphore piface_;
unsigned int value_;
- actor::SynchroList sleeping_; /* list of sleeping actors*/
+ std::deque<SemAcquisitionImplPtr> ongoing_acquisitions_;
+
+ static unsigned next_id_;
+ unsigned id_ = next_id_++;
+
+ friend SemAcquisitionImpl;
+ friend actor::SemaphoreObserver;
public:
explicit SemaphoreImpl(unsigned int value) : piface_(this), value_(value){};
SemaphoreImpl(SemaphoreImpl const&) = delete;
SemaphoreImpl& operator=(SemaphoreImpl const&) = delete;
- void acquire(actor::ActorImpl* issuer, double timeout);
+ SemAcquisitionImplPtr acquire_async(actor::ActorImpl* issuer);
void release();
bool would_block() const { return (value_ == 0); }
- void remove_sleeping_actor(actor::ActorImpl& actor) { xbt::intrusive_erase(sleeping_, actor); }
unsigned int get_capacity() const { return value_; }
- bool is_used() const { return not sleeping_.empty(); }
-
- SemaphoreImpl* ref();
- void unref();
+ bool is_used() const { return not ongoing_acquisitions_.empty(); }
friend void intrusive_ptr_add_ref(SemaphoreImpl* sem)
{
delete sem;
}
}
-
+ unsigned get_id() const { return id_; }
s4u::Semaphore& sem() { return piface_; }
};
} // namespace activity