@ref examples/s4u/actor-migration/s4u-actor-migration.cpp \n
Actors can move or be moved from a host to another with the @ref migrate method.
+ - <b>Using Pstates on a host</b>
+ @ref examples/s4u/energy-pstate/s4u-energy-pstate.c\n
+ Show how define a set of pstates for a host and how the current
+ pstate can be accessed/changed with @ref getPstateSpeed and @ref sg_host_set_pstate.
+ See also the platform XML file for have a details on how to declare the CPU capacity for each pstate.
+
- <b>Yielding to other actor</b>.
@ref examples/s4u/actor-yield/s4u-actor-yield.c\n
The simgrid::s4u::this_actor::yield() function interrupts the