class XBT_PUBLIC ActivityImpl {
std::atomic_int_fast32_t refcount_{0};
- std::string name_ = "";
+ std::string name_ = "";
actor::ActorImpl* actor_ = nullptr;
State state_ = State::WAITING; /* State of the activity */
double start_time_ = -1.0;
double finish_time_ = -1.0;
+ std::vector<s4u::Host*> hosts_;
public:
virtual ~ActivityImpl();
resource::Action* surf_action_ = nullptr;
protected:
-
- std::vector<s4u::Host*> hosts_;
-
-
void inline set_name(std::string_view name)
{
// This is to keep name_ private while allowing ActivityImpl_T<??> to set it and then return a Ptr to qualified
name_ = name;
}
void set_start_time(double start_time) { start_time_ = start_time; }
+ void clear_hosts() { hosts_.clear(); }
+ void add_host(s4u::Host* host) { hosts_.push_back(host); }
+ void set_hosts(const std::vector<s4u::Host*>& hosts) { hosts_ = hosts; }
public:
const std::string& get_name() const { return name_; }
virtual void finish() = 0; // Unlock all simcalls blocked on that activity, either because it was marked as done by
// the model or because it terminated without waiting for the model
- virtual const std::vector<s4u::Host*>& get_hosts() const { return hosts_;} ;
+ s4u::Host* get_host() const { return hosts_.front(); }
+ const std::vector<s4u::Host*>& get_hosts() const { return hosts_; };
void register_simcall(actor::Simcall* simcall);
void unregister_simcall(actor::Simcall* simcall);