/** @brief Get the set of [actions](@ref Action) in *inited* state */
Action::StateSet* get_inited_action_set() const { return inited_action_set_; }
- /** @brief Get the set of [actions](@ref Action) in *running* state */
- Action::StateSet* get_running_action_set() const { return running_action_set_; }
+ /** @brief Get the set of [actions](@ref Action) in *started* state */
+ Action::StateSet* get_started_action_set() const { return started_action_set_; }
/** @brief Get the set of [actions](@ref Action) in *failed* state */
Action::StateSet* get_failed_action_set() const { return failed_action_set_; }
- /** @brief Get the set of [actions](@ref Action) in *done* state */
- Action::StateSet* get_done_action_set() const { return done_action_set_; }
+ /** @brief Get the set of [actions](@ref Action) in *finished* state */
+ Action::StateSet* get_finished_action_set() const { return finished_action_set_; }
/** @brief Get the set of modified [actions](@ref Action) */
Action::ModifiedSet* get_modified_set() const;
lmm::System* maxmin_system_ = nullptr;
const UpdateAlgo update_algorithm_;
Action::StateSet* inited_action_set_ = new Action::StateSet(); /**< Created not started */
- Action::StateSet* running_action_set_ = new Action::StateSet(); /**< Started not done */
+ Action::StateSet* started_action_set_ = new Action::StateSet(); /**< Started not done */
Action::StateSet* failed_action_set_ = new Action::StateSet(); /**< Done with failure */
- Action::StateSet* done_action_set_ = new Action::StateSet(); /**< Done successful */
+ Action::StateSet* finished_action_set_ = new Action::StateSet(); /**< Done successful */
ActionHeap action_heap_;
};