#include <vector>
-#include <xbt/dynar.h>
-#include <xbt/automaton.h>
-#include <xbt/swag.h>
+#include "xbt/automaton.h"
+#include "xbt/dynar.h"
+#include "xbt/swag.h"
#include "mc_base.h"
#include "src/simix/ActorImpl.hpp"
#if SIMGRID_HAVE_MC
-#include <libunwind.h>
-#include "src/mc/mc_comm_pattern.h"
-#include "src/mc/mc_ignore.h"
+#include "src/mc/checker/Checker.hpp"
+#include "src/mc/mc_comm_pattern.hpp"
+#include "src/mc/mc_private.h"
#include "src/mc/mc_request.h"
#include "src/mc/mc_safety.h"
+#include "src/mc/mc_smx.h"
#include "src/mc/mc_snapshot.h"
-#include "src/mc/mc_private.h"
#include "src/mc/mc_unw.h"
-#include "src/mc/mc_smx.h"
-#include "src/mc/checker/Checker.hpp"
+#include <libunwind.h>
#endif
#include "src/mc/Transition.hpp"