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[simgrid.git] / src / s4u / s4u_Actor.cpp
index e230a33..e6737e9 100644 (file)
@@ -41,7 +41,7 @@ xbt::signal<void(Actor const&)> s4u::Actor::on_destruction;
 // ***** Actor creation *****
 Actor* Actor::self()
 {
-  kernel::context::Context* self_context = kernel::context::Context::self();
+  const kernel::context::Context* self_context = kernel::context::Context::self();
   if (self_context == nullptr)
     return nullptr;
 
@@ -56,6 +56,15 @@ ActorPtr Actor::init(const std::string& name, s4u::Host* host)
   return actor->iface();
 }
 
+/** Set a non-default stack size for this context (in Kb)
+ *
+ * This must be done before starting the actor, and it won't work with the thread factory. */
+ActorPtr Actor::set_stacksize(unsigned stacksize)
+{
+  pimpl_->set_stacksize(stacksize * 1024);
+  return this;
+}
+
 ActorPtr Actor::start(const std::function<void()>& code)
 {
   simgrid::kernel::actor::simcall([this, &code] { pimpl_->start(code); });
@@ -109,7 +118,7 @@ void Actor::join(double timeout)
       issuer->simcall_answer();
     } else {
       kernel::activity::ActivityImplPtr sync = issuer->join(target, timeout);
-      sync->register_simcall(&issuer->simcall);
+      sync->register_simcall(&issuer->simcall_);
     }
   });
 }
@@ -146,11 +155,11 @@ void Actor::set_host(Host* new_host)
   const s4u::Host* previous_location = get_host();
 
   kernel::actor::simcall([this, new_host]() {
-    if (pimpl_->waiting_synchro != nullptr) {
+    if (pimpl_->waiting_synchro_ != nullptr) {
       // The actor is blocked on an activity. If it's an exec, migrate it too.
       // FIXME: implement the migration of other kinds of activities
       kernel::activity::ExecImplPtr exec =
-          boost::dynamic_pointer_cast<kernel::activity::ExecImpl>(pimpl_->waiting_synchro);
+          boost::dynamic_pointer_cast<kernel::activity::ExecImpl>(pimpl_->waiting_synchro_);
       xbt_assert(exec.get() != nullptr, "We can only migrate blocked actors when they are blocked on executions.");
       exec->migrate(new_host);
     }
@@ -318,7 +327,7 @@ void sleep_for(double duration)
         return;
       }
       kernel::activity::ActivityImplPtr sync = issuer->sleep(duration);
-      sync->register_simcall(&issuer->simcall);
+      sync->register_simcall(&issuer->simcall_);
     });
 
     Actor::on_wake_up(*issuer->ciface());
@@ -462,6 +471,23 @@ void migrate(Host* new_host) // deprecated
 } // namespace simgrid
 
 /* **************************** Public C interface *************************** */
+size_t sg_actor_count()
+{
+  return simgrid::s4u::Engine::get_instance()->get_actor_count();
+}
+
+sg_actor_t* sg_actor_list()
+{
+  simgrid::s4u::Engine* e = simgrid::s4u::Engine::get_instance();
+  size_t actor_count      = e->get_actor_count();
+  xbt_assert(actor_count > 0, "There is no actor!");
+  std::vector<simgrid::s4u::ActorPtr> actors = e->get_all_actors();
+
+  sg_actor_t* res = xbt_new(sg_actor_t, actors.size());
+  for (size_t i = 0; i < actor_count; i++)
+    res[i] = actors[i].get();
+  return res;
+}
 
 sg_actor_t sg_actor_init(const char* name, sg_host_t host)
 {
@@ -476,6 +502,17 @@ void sg_actor_start(sg_actor_t actor, xbt_main_func_t code, int argc, const char
   actor->start(std::move(function));
 }
 
+sg_actor_t sg_actor_create(const char* name, sg_host_t host, xbt_main_func_t code, int argc, const char* const* argv)
+{
+  simgrid::kernel::actor::ActorCode function = simgrid::xbt::wrap_main(code, argc, argv);
+  return simgrid::s4u::Actor::init(name, host)->start(std::move(function)).get();
+}
+
+void sg_actor_set_stacksize(sg_actor_t actor, unsigned size)
+{
+  actor->set_stacksize(size);
+}
+
 void sg_actor_exit()
 {
   simgrid::s4u::this_actor::exit();
@@ -739,10 +776,32 @@ sg_actor_t sg_actor_self()
   return simgrid::s4u::Actor::self();
 }
 
-void sg_actor_self_execute(double flops)
+void sg_actor_self_execute(double flops) // XBT_DEPRECATED_v330
+{
+  simgrid::s4u::this_actor::execute(flops);
+}
+
+void sg_actor_execute(double flops)
 {
   simgrid::s4u::this_actor::execute(flops);
 }
+void sg_actor_execute_with_priority(double flops, double priority)
+{
+  simgrid::s4u::this_actor::exec_init(flops)->set_priority(priority)->wait();
+}
+
+void sg_actor_parallel_execute(int host_nb, sg_host_t* host_list, double* flops_amount, double* bytes_amount)
+{
+  std::vector<simgrid::s4u::Host*> hosts(host_list, host_list + host_nb);
+  std::vector<double> flops;
+  std::vector<double> bytes;
+  if (flops_amount != nullptr)
+    flops = std::vector<double>(flops_amount, flops_amount + host_nb);
+  if (bytes_amount != nullptr)
+    bytes = std::vector<double>(bytes_amount, bytes_amount + host_nb * host_nb);
+
+  simgrid::s4u::this_actor::parallel_execute(hosts, flops, bytes);
+}
 
 /** @brief Take an extra reference on that actor to prevent it to be garbage-collected */
 void sg_actor_ref(const_sg_actor_t actor)
@@ -769,7 +828,7 @@ void sg_actor_data_set(sg_actor_t actor, void* userdata)
  *  The on_exit functions are the functions executed when your process is killed.
  *  You should use them to free the data used by your process.
  */
-void sg_actor_on_exit(int_f_int_pvoid_t fun, void* data)
+void sg_actor_on_exit(void_f_int_pvoid_t fun, void* data)
 {
   simgrid::s4u::this_actor::on_exit([fun, data](bool failed) { fun(failed ? 1 /*FAILURE*/ : 0 /*SUCCESS*/, data); });
 }
@@ -781,6 +840,23 @@ sg_exec_t sg_actor_exec_init(double computation_amount)
   return exec.get();
 }
 
+sg_exec_t sg_actor_parallel_exec_init(int host_nb, const sg_host_t* host_list, double* flops_amount,
+                                      double* bytes_amount)
+{
+  std::vector<simgrid::s4u::Host*> hosts(host_list, host_list + host_nb);
+  std::vector<double> flops;
+  std::vector<double> bytes;
+  if (flops_amount != nullptr)
+    flops = std::vector<double>(flops_amount, flops_amount + host_nb);
+  if (bytes_amount != nullptr)
+    bytes = std::vector<double>(bytes_amount, bytes_amount + host_nb * host_nb);
+
+  simgrid::s4u::ExecPtr exec = simgrid::s4u::ExecPtr(new simgrid::s4u::Exec());
+  exec->set_flops_amounts(flops)->set_bytes_amounts(bytes)->set_hosts(hosts);
+  exec->add_ref();
+  return exec.get();
+}
+
 sg_exec_t sg_actor_exec_async(double computation_amount)
 {
   simgrid::s4u::ExecPtr exec = simgrid::s4u::this_actor::exec_async(computation_amount);