- pvoid_f_void_t *new_f; /* function to call when we are running out of objects */
- void_f_pvoid_t *free_f; /* function to call when we have got too many objects */
- void_f_pvoid_t *reset_f; /* function to call when an object is released by the user */
+ pvoid_f_void_t new_f; /* function to call when we are running out of objects */
+ void_f_pvoid_t free_f; /* function to call when we have got too many objects */
+ void_f_pvoid_t reset_f; /* function to call when an object is released by the user */