const EventSet unique_to_me = my_history.subtracting(other_history);
const EventSet unique_to_other = other_history.subtracting(my_history);
- const bool conflicts_with_me = std::any_of(unique_to_me.begin(), unique_to_me.end(), [&](const UnfoldingEvent* e) {
- return e->has_dependent_transition_with(other);
- });
- const bool conflicts_with_other =
- std::any_of(unique_to_other.begin(), unique_to_other.end(),
- [&](const UnfoldingEvent* e) { return e->has_dependent_transition_with(this); });
+ const bool conflicts_with_me = std::any_of(unique_to_me.begin(), unique_to_me.end(),
+ [&](const UnfoldingEvent* e) { return e->is_dependent_with(other); });
+ const bool conflicts_with_other = std::any_of(unique_to_other.begin(), unique_to_other.end(),
+ [&](const UnfoldingEvent* e) { return e->is_dependent_with(this); });
return conflicts_with_me or conflicts_with_other;
}
// if they are not related)
const EventSet potential_conflicts = config.get_events().subtracting(get_history());
return std::any_of(potential_conflicts.cbegin(), potential_conflicts.cend(),
- [&](const UnfoldingEvent* e) { return this->has_dependent_transition_with(e); });
+ [&](const UnfoldingEvent* e) { return this->is_dependent_with(e); });
+}
+
+bool UnfoldingEvent::immediately_conflicts_with(const UnfoldingEvent* other) const
+{
+ // They have to be in conflict at a minimum
+ if (not conflicts_with(other)) {
+ return false;
+ }
+
+ auto combined_events = History(EventSet{this, other}).get_all_events();
+
+ // See the definition of immediate conflicts in the original paper on UDPOR
+ {
+ combined_events.remove(this);
+ if (not combined_events.is_valid_configuration()) {
+ return false;
+ }
+ combined_events.insert(this);
+ }
+
+ {
+ combined_events.remove(other);
+ if (not combined_events.is_valid_configuration()) {
+ return false;
+ }
+ combined_events.insert(other);
+ }
+
+ return true;
}
bool UnfoldingEvent::is_dependent_with(const Transition* t) const
return associated_transition->depends(t);
}
-bool UnfoldingEvent::has_dependent_transition_with(const UnfoldingEvent* other) const
+bool UnfoldingEvent::is_dependent_with(const UnfoldingEvent* other) const
{
return is_dependent_with(other->associated_transition.get());
}