return actor->iface();
}
+void intrusive_ptr_add_ref(Actor* actor)
+{
+ xbt_assert(actor != nullptr);
+ intrusive_ptr_add_ref(actor->pimpl_);
+}
+void intrusive_ptr_release(Actor* actor)
+{
+ xbt_assert(actor != nullptr);
+ intrusive_ptr_release(actor->pimpl_);
+}
+
// ***** Actor methods *****
void Actor::join() {