+ DEBUG1("Do sleep %f sec", sec);
+ sleep(sec);
+ (void)usleep( (sec - floor(sec)) * 1000000);
+
+#else /* don't have usleep. Use select to sleep less than one second */
+ struct timeval timeout;
+
+ DEBUG1("Do sleep %f sec", sec);
+
+ timeout.tv_sec = (unsigned long)(sec);
+ timeout.tv_usec = (sec - floor(sec)) * 1000000;
+
+ select(0, NULL, NULL, NULL, &timeout);
+#endif