Logo AND Algorithmique Numérique Distribuée

Public GIT Repository
Merge branch 'v3_8_x'
[simgrid.git] / examples / gras / spawn / CMakeLists.txt
index af74bf3..05f146d 100644 (file)
@@ -1,36 +1,51 @@
 cmake_minimum_required(VERSION 2.6)
 
-set_source_files_properties(${PROJECT_DIRECTORY}/examples/gras/spawn/_spawn_simulator.c
-                                                       ${PROJECT_DIRECTORY}/examples/gras/spawn/_spawn_child.c
-                                                       ${PROJECT_DIRECTORY}/examples/gras/spawn/_spawn_father.c
-                                                       PROPERTIES GENERATED true)
+set_source_files_properties(
+  ${CMAKE_CURRENT_BINARY_DIR}/_spawn_simulator.c
+  ${CMAKE_CURRENT_BINARY_DIR}/_spawn_server.c
+  PROPERTIES GENERATED true)
 
-set(EXECUTABLE_OUTPUT_PATH "${CMAKE_CURRENT_SOURCE_DIR}")
-
-add_executable(spawn_simulator         ${CMAKE_CURRENT_BINARY_DIR}/_spawn_simulator.c 
-                                                               ${CMAKE_CURRENT_SOURCE_DIR}/spawn_father.c 
-                                                               ${CMAKE_CURRENT_SOURCE_DIR}/spawn_child.c 
-                                                               ${CMAKE_CURRENT_SOURCE_DIR}/spawn_common.c)
-add_executable(spawn_child             ${CMAKE_CURRENT_BINARY_DIR}/_spawn_child.c 
-                                                               ${CMAKE_CURRENT_SOURCE_DIR}/spawn_child.c 
-                                                               ${CMAKE_CURRENT_SOURCE_DIR}/spawn_common.c)
-add_executable(spawn_father    ${CMAKE_CURRENT_BINARY_DIR}/_spawn_father.c
-                                                               ${CMAKE_CURRENT_SOURCE_DIR}/spawn_father.c
-                                                               ${CMAKE_CURRENT_SOURCE_DIR}/spawn_child.c
-                                                               ${CMAKE_CURRENT_SOURCE_DIR}/spawn_common.c)
+set(EXECUTABLE_OUTPUT_PATH "${CMAKE_CURRENT_BINARY_DIR}")
+add_executable(spawn_simulator ${CMAKE_CURRENT_BINARY_DIR}/_spawn_simulator.c ${CMAKE_CURRENT_SOURCE_DIR}/spawn.c)
+add_executable(spawn_server    ${CMAKE_CURRENT_BINARY_DIR}/_spawn_server.c ${CMAKE_CURRENT_SOURCE_DIR}/spawn.c)
 
 add_custom_command(
-                                       OUTPUT  ${CMAKE_CURRENT_BINARY_DIR}/_spawn_child.c 
-                                               ${CMAKE_CURRENT_BINARY_DIR}/_spawn_father.c 
-                                                       ${CMAKE_CURRENT_BINARY_DIR}/_spawn_simulator.c
-                                       DEPENDS gras_stub_generator ${CMAKE_CURRENT_SOURCE_DIR}/spawn.xml
-                                       COMMAND ${CMAKE_BINARY_DIR}/bin/gras_stub_generator --extra-process=child spawn ${CMAKE_CURRENT_SOURCE_DIR}/spawn.xml
-                                       )
-                                       
-### Add definitions for compile
-target_link_libraries(spawn_simulator simgrid pthread m )
-target_link_libraries(spawn_child gras pthread m )
-target_link_libraries(spawn_father gras pthread m )
-
+  OUTPUT
+  ${CMAKE_CURRENT_BINARY_DIR}/_spawn_server.c
+  ${CMAKE_CURRENT_BINARY_DIR}/_spawn_simulator.c
+  DEPENDS gras_stub_generator ${CMAKE_CURRENT_SOURCE_DIR}/spawn.xml
+  COMMAND ${CMAKE_BINARY_DIR}/bin/gras_stub_generator spawn ${CMAKE_CURRENT_SOURCE_DIR}/spawn.xml
+  WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
+  )
 
+### Add definitions for compile
+if(NOT WIN32)
+  target_link_libraries(spawn_simulator simgrid pthread m )
+  target_link_libraries(spawn_server gras pthread m )
+else()
+  target_link_libraries(spawn_simulator simgrid)
+  target_link_libraries(spawn_server gras)
+endif()
 
+set(tesh_files
+  ${tesh_files}
+  ${CMAKE_CURRENT_SOURCE_DIR}/test_rl.tesh
+  ${CMAKE_CURRENT_SOURCE_DIR}/test_sg_32.tesh
+  ${CMAKE_CURRENT_SOURCE_DIR}/test_sg_64.tesh
+  PARENT_SCOPE
+  )
+set(xml_files
+  ${xml_files}
+  ${CMAKE_CURRENT_SOURCE_DIR}/spawn.xml
+  PARENT_SCOPE
+  )
+set(examples_src
+  ${examples_src}
+  ${CMAKE_CURRENT_SOURCE_DIR}/spawn.c
+  ${CMAKE_CURRENT_SOURCE_DIR}/spawn.h
+  PARENT_SCOPE
+  )
+set(bin_files
+  ${bin_files}
+  PARENT_SCOPE
+  )