#include "src/kernel/context/Context.hpp"
-XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_actor,"S4U actors");
+XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_actor, "S4U actors");
namespace simgrid {
namespace s4u {
simcall_process_resume(pimpl_);
}
+int Actor::isSuspended()
+{
+ return simcall_process_is_suspended(pimpl_);
+}
+
void Actor::setKillTime(double time) {
simcall_process_set_kill_time(pimpl_,time);
}
simcall_process_resume(SIMIX_process_self());
}
+int isSuspended()
+{
+ return simcall_process_is_suspended(SIMIX_process_self());
+}
+
void kill()
{
simcall_process_kill(SIMIX_process_self());