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MC further cleanups (let it compile, this time)
[simgrid.git]
/
src
/
mc
/
Session.hpp
diff --git
a/src/mc/Session.hpp
b/src/mc/Session.hpp
index
c962d1f
..
16294c8
100644
(file)
--- a/
src/mc/Session.hpp
+++ b/
src/mc/Session.hpp
@@
-8,12
+8,12
@@
#include "simgrid/forward.h"
#include "src/mc/ModelChecker.hpp"
#include "simgrid/forward.h"
#include "src/mc/ModelChecker.hpp"
+#include "src/mc/api/ActorState.hpp"
#include "src/mc/remote/RemotePtr.hpp"
#include <functional>
#include "src/mc/remote/RemotePtr.hpp"
#include <functional>
-namespace simgrid {
-namespace mc {
+namespace simgrid::mc {
/** A model-checking session
*
/** A model-checking session
*
@@
-46,16
+46,15
@@
public:
void close();
void take_initial_snapshot();
void close();
void take_initial_snapshot();
- simgrid::mc::RemotePtr<simgrid::kernel::actor::SimcallObserver> execute(Transition const& transition) const;
+ void restore_initial_state() const;
+
+ /** Ask to the application to check for a deadlock. If so, do an error message and throw a DeadlockError. */
+ void check_deadlock() const;
+
void log_state() const;
void log_state() const;
- void restore_initial_state() const;
- bool actor_is_enabled(aid_t pid) const;
+ void get_actors_status(std::map<aid_t, ActorState>& whereto);
};
};
-
-// Temporary :)
-extern simgrid::mc::Session* session_singleton;
-}
-}
+} // namespace simgrid::mc
#endif
#endif