simgrid::xbt::signal<void(simgrid::surf::Link*)> Link::onDestruction;
simgrid::xbt::signal<void(simgrid::surf::Link*)> Link::onStateChange;
- simgrid::xbt::signal<void(simgrid::surf::NetworkAction*, e_surf_action_state_t, e_surf_action_state_t)> networkActionStateChangedCallbacks;
+ simgrid::xbt::signal<void(simgrid::surf::NetworkAction*, simgrid::surf::Action::State, simgrid::surf::Action::State)> networkActionStateChangedCallbacks;
simgrid::xbt::signal<void(simgrid::surf::NetworkAction*, simgrid::surf::NetCard *src, simgrid::surf::NetCard *dst, double size, double rate)> networkCommunicateCallbacks;
}
* Action *
**********/
- void NetworkAction::setState(e_surf_action_state_t state){
- e_surf_action_state_t old = getState();
+ void NetworkAction::setState(Action::State state){
+ Action::State old = getState();
Action::setState(state);
networkActionStateChangedCallbacks(this, old, state);
}