}
namespace resource {
class Action;
+class CpuAction;
class CpuImpl;
class Model;
class Resource;
typedef const s4u_Actor* const_sg_actor_t;
/** @ingroup m_datatypes_management_details
- * @brief Type for any simgrid size
+ * @brief Type for any SimGrid size
*/
typedef unsigned long long sg_size_t;
/** @ingroup m_datatypes_management_details
- * @brief Type for any simgrid offset
+ * @brief Type for any SimGrid offset
*/
typedef long long sg_offset_t;