* Asynchronous activities started by the actor are not migrated automatically, so you have
* to take care of this yourself (only you knows which ones should be migrated).
*/
- void migrate(Host * new_host);
+ void set_host(Host* new_host);
+#ifndef DOXYGEN
+ XBT_ATTRIB_DEPRECATED_v329("Please use set_host() instead") void migrate(Host* new_host) { set_host(new_host); }
+#endif
/** Ask the actor to die.
*
XBT_PUBLIC void on_exit(const std::function<void(bool)>& fun);
/** @brief Migrate the current actor to a new host. */
-XBT_PUBLIC void migrate(Host* new_host);
+XBT_PUBLIC void set_host(Host* new_host);
+#ifndef DOXYGEN
+XBT_ATTRIB_DEPRECATED_v329("Please use set_host() instead") XBT_PUBLIC void migrate(Host* new_host);
+#endif
/** @} */
}