// ThreadContext
-ThreadContext::ThreadContext(std::function<void()> code, void_pfn_smxprocess_t cleanup, smx_actor_t process,
- bool maestro)
- : AttachContext(std::move(code), cleanup, process), is_maestro_(maestro)
+ThreadContext::ThreadContext(std::function<void()> code, void_pfn_smxprocess_t cleanup, smx_actor_t actor, bool maestro)
+ : AttachContext(std::move(code), cleanup, actor), is_maestro_(maestro)
{
// We do not need the semaphores when maestro is in main,
// but creating them anyway simplifies things when maestro is externalized
try {
(*context)();
- if (not context->is_maestro()) // really?
- context->Context::stop();
} catch (StopRequest const&) {
XBT_DEBUG("Caught a StopRequest");
- xbt_assert(not context->is_maestro(), "I'm not supposed to be maestro here.");
- } catch (simgrid::HostFailureException const&) {
- XBT_DEBUG("Caught an HostFailureException");
+ xbt_assert(not context->is_maestro(), "Maestro shall not receive StopRequests, even when detached.");
+ } catch (simgrid::Exception const& e) {
+ XBT_INFO("Actor killed by an uncatched exception %s", simgrid::xbt::demangle(typeid(e).name()).get());
+ throw;
}
- if (not context->is_maestro()) // really?
+ if (not context->is_maestro()) // Just in case somebody detached maestro
context->Context::stop();
// Signal to the caller (normally the maestro) that we have finished: