-/* Copyright (c) 2016-2017. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2016-2018. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
namespace simgrid {
namespace s4u {
+class Activity;
class Actor;
using ActorPtr = boost::intrusive_ptr<Actor>;
+XBT_PUBLIC void intrusive_ptr_release(Actor* actor);
+XBT_PUBLIC void intrusive_ptr_add_ref(Actor* actor);
-class Activity;
class Comm;
using CommPtr = boost::intrusive_ptr<Comm>;
+XBT_PUBLIC void intrusive_ptr_release(Comm* c);
+XBT_PUBLIC void intrusive_ptr_add_ref(Comm* c);
+
class Engine;
+class Exec;
+using ExecPtr = boost::intrusive_ptr<Exec>;
+XBT_PUBLIC void intrusive_ptr_release(Exec* e);
+XBT_PUBLIC void intrusive_ptr_add_ref(Exec* e);
+
class Host;
class Link;
class Mailbox;
using MailboxPtr = boost::intrusive_ptr<Mailbox>;
+XBT_PUBLIC void intrusive_ptr_release(Mailbox* m);
+XBT_PUBLIC void intrusive_ptr_add_ref(Mailbox* m);
class Mutex;
+XBT_PUBLIC void intrusive_ptr_release(Mutex* m);
+XBT_PUBLIC void intrusive_ptr_add_ref(Mutex* m);
class NetZone;
-
+class VirtualMachine;
class File;
class Storage;
-
-XBT_PUBLIC(void) intrusive_ptr_release(Comm* c);
-XBT_PUBLIC(void) intrusive_ptr_add_ref(Comm* c);
}
}