* This blocks the calling actor until the actor on which we call join() is terminated
*/
void join();
+ void join(double timeout);
// Static methods on all actors:
simix::ActorImpl* getImpl();
/** Retrieve the property value (or nullptr if not set) */
+ std::map<std::string, std::string>* getProperties();
const char* getProperty(const char* key);
void setProperty(const char* key, const char* value);
Actor* restart();