py::class_<Mutex, MutexPtr>(m, "Mutex",
"A classical mutex, but blocking in the simulation world."
"See the C++ documentation for details.")
- .def(py::init<>(&Mutex::create), py::call_guard<py::gil_scoped_release>(), "Mutex constructor.")
+ .def(py::init<>(&Mutex::create), py::call_guard<py::gil_scoped_release>(),
+ "Mutex constructor (pass True as a parameter to get a recursive Mutex).", py::arg("recursive") = false)
.def("lock", &Mutex::lock, py::call_guard<py::gil_scoped_release>(), "Block until the mutex is acquired.")
.def("try_lock", &Mutex::try_lock, py::call_guard<py::gil_scoped_release>(),
"Try to acquire the mutex. Return true if the mutex was acquired, false otherwise.")
},
"Add a callback called when each task ends.")
.def_property_readonly("name", &Task::get_name, "The name of this task (read-only).")
- .def_property_readonly("count", &Task::get_count, "The execution count of this task (read-only).")
.def_property_readonly("successors", &Task::get_successors, "The successors of this task (read-only).")
.def_property("amount", &Task::get_amount, &Task::set_amount, "The amount of work to do for this task.")
+ .def(
+ "get_count", [](const TaskPtr t) { return t->get_count("instance_0"); },
+ "The execution count of this task instance_0.")
+ .def(
+ "get_count", [](const TaskPtr t, const std::string& instance) { return t->get_count(instance); },
+ "The execution count of this task instance.")
.def("enqueue_firings", py::overload_cast<int>(&Task::enqueue_firings), py::call_guard<py::gil_scoped_release>(),
py::arg("n"), "Enqueue firings for this task.")
.def("add_successor", py::overload_cast<TaskPtr>(&Task::add_successor), py::call_guard<py::gil_scoped_release>(),