- int id = this.findSuccessor(this.id + (int)Math.pow(2,i)); //FIXME: SLOW
- if (id != -1) {
- if (id != fingers[i]) {
- setFinger(i, id);
+ int successorId = this.findSuccessor(this.id + (int)Math.pow(2,i)); //FIXME: SLOW
+ if (successorId != -1) {
+ if (successorId != fingers[i]) {
+ setFinger(i, successorId);