-enum class PatternCommunicationType {
- none = 0,
- send = 1,
- receive = 2,
-};
-
-class PatternCommunication {
-public:
- int num = 0;
- simgrid::kernel::activity::CommImpl* comm_addr;
- PatternCommunicationType type = PatternCommunicationType::send;
- unsigned long src_proc = 0;
- unsigned long dst_proc = 0;
- const char* src_host = nullptr;
- const char* dst_host = nullptr;
- std::string rdv;
- std::vector<char> data;
- int tag = 0;
- int index = 0;
-
- PatternCommunication() { std::memset(&comm_addr, 0, sizeof(comm_addr)); }
-
- PatternCommunication dup() const
- {
- simgrid::mc::PatternCommunication res;
- // num?
- res.comm_addr = this->comm_addr;
- res.type = this->type;
- // src_proc?
- // dst_proc?
- res.dst_proc = this->dst_proc;
- res.dst_host = this->dst_host;
- res.rdv = this->rdv;
- res.data = this->data;
- // tag?
- res.index = this->index;
- return res;
- }
-};
-
-/* On every state, each actor has an entry of the following type.
- * This represents both the actor and its transition because
- * an actor cannot have more than one enabled transition at a given time.
- */
-class ActorState {
- /* Possible exploration status of an actor transition in a state.
- * Either the checker did not consider the transition, or it was considered and still to do, or considered and done.
- */
- enum class InterleavingType {
- /** This actor transition is not considered by the checker (yet?) */
- disabled = 0,
- /** The checker algorithm decided that this actor transitions should be done at some point */
- todo,
- /** The checker algorithm decided that this should be done, but it was done in the meanwhile */
- done,
- };
-
- /** Exploration control information */
- InterleavingType state = InterleavingType::disabled;
-
-public:
- /** Number of times that the process was considered to be executed */
- // TODO, make this private
- unsigned int times_considered = 0;
-
- bool is_disabled() const { return this->state == InterleavingType::disabled; }
- bool is_done() const { return this->state == InterleavingType::done; }
- bool is_todo() const { return this->state == InterleavingType::todo; }
- /** Mark that we should try executing this process at some point in the future of the checker algorithm */
- void consider()
- {
- this->state = InterleavingType::todo;
- this->times_considered = 0;
- }
- void set_done() { this->state = InterleavingType::done; }
-};
-