- ss << " -> " << frame_count++ << "# " << frame.name() << " at " << frame.source_file() << ":"
- << frame.source_line() << std::endl;
- if (frame.name() == "main")
+ ss << " -> #" << frame_count++ << " ";
+ if (xbt_log_no_loc) // Don't display file source and line if so
+ ss << (frame_name.empty() ? "(debug info not found and log:no_loc activated)" : frame_name) << "\n";
+ else
+ ss << frame << "\n";
+ // If we are displaying the user side of a simcall, remove the crude details of context switching
+ if (frame_name.find("simgrid::kernel::actor::simcall_answered") != std::string::npos ||
+ frame_name.find("simgrid::kernel::actor::simcall_blocking") != std::string::npos ||
+ frame_name.find("simcall_run_answered") != std::string::npos ||
+ frame_name.find("simcall_run_blocking") != std::string::npos) {
+ frame_count = 0;
+ ss.str(""); // This is how you clear a stringstream in C++. clear() is something else :'(
+ }
+ if (frame_name == "main")