return ((MySocket *)socket)->sentBytes;
}
-double NS3Sim::get_last_amount_sent_from_socket(void *socket){
- return ((MySocket *)socket)->last_amount_sent;
-}
-
-void NS3Sim::reset_last_amount_sent_from_socket(void *socket){
- ((MySocket *)socket)->last_amount_sent = 0;
-}
-
void NS3Sim::simulator_stop(double min){
if(min > 0.0)
Simulator::Stop(Seconds(min));