void set_data(void* d) { userdata_ = d; }
private:
void* userdata_ = nullptr;
-
- /* List of all links. FIXME: should move to the Engine */
- static std::unordered_map<std::string, LinkImpl*>* links;
-
-public:
- static LinkImpl* by_name(std::string name);
- static int linksCount();
- static LinkImpl** linksList();
- static void linksList(std::vector<s4u::Link*>* linkList);
- static void linksExit();
};
/**********