Recompiling an official archive is not much more complex, actually.
SimGrid has very few dependencies and rely only on very standard
-tools. Recompiling the archive should be done in a few lines:
+tools. First, download the *@SimGridRelease.tar.gz* archive
+from [the download page](https://gforge.inria.fr/frs/?group_id=12).
+Then, recompiling the archive should be done in a few lines:
-@verbatim
-wget https://gforge.inria.fr/frs/download.php/32047/SimGrid-3.9.tar.gz
-tar xf SimGrid-3.9.tar.gz
-cd SimGrid-3.9
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.sh}
+tar xf @SimGridRelease.tar.gz
+cd @SimGridRelease
cmake -DCMAKE_INSTALL_PREFIX=/opt/simgrid .
make
make install
-@endverbatim
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-If you want to stay on the blending edge, you should get the latest
+If you want to stay on the bleeding edge, you should get the latest
git version, and recompile it as you would do for an official archive.
Depending on the files you change in the source tree, some extra
tools may be needed.
SimGrid only uses very standard tools:
@li C compiler, C++ compiler, make and friends.
- @li perl (but you may try to go without it) and libpcre (but we are
- working on removing this dependency)
+ @li perl (but you may try to go without it)
@li We use cmake to configure our compilation
(<a href="http://www.cmake.org/cmake/resources/software.html">download page</a>).
You need cmake version 2.8 or higher. You may want to use ccmake
The default configuration should be ok for most usages, but if you
need to change something, there is several ways to do so. First, you
-can use environment variable. For example, you can change the used
+can use environment variables. For example, you can change the used
compilers by issuing these commands before launching cmake:
@verbatim
export CXX=g++-4.4
@endverbatim
+Note that other variables are available, such as CFLAGS and CXXFLAGS to add
+options for respectively the C compiler and the C++ compiler.
+
Another way to do so is to use the -D argument of cmake as follows.
Note that the terminating dot is mandatory (see @ref
install_cmake_outsrc to understand its meaning).
your simulation speed even if you simulate without activating
the model-checker. We are working on improving this situation.
- @li <b>enable_supernovae</b> (ON/OFF): If you use an ancient
- compiler (such as gcc prior to 4.6), you want to enable this
- option to ensure that the whole SimGrid library is presented to
- the compiler as a unique compilation unit to allow cross-units
- optimizations. This is useless on modern compilers (and will
- soon be droped).
-
@li <b>enable_compile_warnings</b> (ON/OFF): request the compiler to
issue error message whenever the source code is not perfectly
clean. If you develop SimGrid itself, you must activate it to
\verbatim
- HelloWorld.c The example source file.
- CMakeLists.txt It allows to configure the project.
-- FindPCRE.cmake This finds and links to the pcre library (Normally included
- into Simgrid directory "GnuWin32").
- README This explaination.
\endverbatim
################
#It creates a target called 'TARGET_NAME.exe' with the sources 'SOURCES'
add_executable(TARGET_NAME SOURCES)
-#Links TARGET_NAME with simgrid and pcre
-target_link_libraries(TARGET_NAME simgrid pcre)
+#Links TARGET_NAME with simgrid
+target_link_libraries(TARGET_NAME simgrid)
\endverbatim
\li To initialize and build your project, you'll need to run
\verbatim