Java:
- Expose host load plugin: loadInit, getCurrentLoad, getComputedFlops, getAvgLoad
+ - Hide the examples into examples/deprecated. New users should use Python.
Core:
- Replace our own code to display a backtrace (that was forking addr2line)
with the Boost.Stacktrace library.
You won't see your backtraces without this optional dependency.
+ - Bump cmake dependency to 3.5 (provided by Ubuntu 16.04).
MSG:
- Drop MSG_process_create_from_stdfunc() from the API.
This C++ function was a pimple in the C API, made necessary at some
point by the Java bindings. This is fixed now.
+ - Hide the examples into examples/deprecated. New users should use S4U.
XBT:
- Drop sg_cmdline. Please use xbt_cmdline instead.
OsSemaphore is implemented in a portable way with C++11 threads.
This should allow much more threads to be created at the same time,
allowing Mac and Java users to simulate many more actors.
+ - Implement the 'thread' factory with std::thread instead of xbt ones.
+ It is not possible to set the stack size with threads anymore, but
+ -fsplit-stack is the way to go nowadays when using threads.
- Drop several unused xbt_os_thread_t functions:
+ - xbt_os_thread_exit()
- xbt_os_thread_get_extra_data()
- xbt_os_thread_set_extra_data()
- xbt_os_thread_self()
- xbt_os_thread_self_name()
+ - xbt_os_thread_setstacksize()
+ - xbt_os_thread_setguardsize()
- Drop xbt_ex_display(), use simgrid::xbt::log_exception() instead.
Fixed bugs: