and deallocation of the map in user space.
MSG
- - Deprecate MSG_task_get_flops_amount(). Its semantic was weird:
- before the start it returned the total amount of flops;
- after it returned the ratio of remaining work. Split it:
- MSG_task_get_initial_flops_amount() for first behavior
- MSG_task_get_remaining_work_ratio() for the second one.
- This fixes GitHub's #223 using PR #237. Thanks Michael Mercier.
+ - Forbid the use of MSG_task_get_flops_amount() on parallel tasks:
+ The amount of flops remaining to do is a vector, not a scalar.
+ - Introduce MSG_task_get_remaining_work_ratio(), which does what its
+ name implies on both sequential and parallel tasks.
+ - Both changes fix GitHub's #223 using PR #237 as a basis.
+ Thanks Michael Mercier.
SURF
- LMM stuff moved to its own namespace: simgrid::kernel::lmm.
- #240: xbt_cond_wait_timeout should gracefully return for C apps
- #230: segfaults when exit() without run()
- #225: s4u::Actor::kill() doesn not really kill victims in a join()
+ - #223: MSG_task_get_flops_amount() not working with parallel tasks
- #222: Actor::kill() doesn't really kill and segfaults
- #221: odd LMM warning when killing an actor
- #120: Memory leak when the processes are forcefully killed