#define SIMGRID_S4U_HOST_HPP
#include <simgrid/forward.h>
-#include <simgrid/s4u/forward.hpp>
#include <xbt/Extendable.hpp>
#include <xbt/signal.hpp>
#include <xbt/string.hpp>
#include <map>
-#include <string>
#include <unordered_map>
namespace simgrid {
const char* getProperty(const char* key);
void setProperty(std::string key, std::string value);
void getProcesses(std::vector<ActorPtr> * list);
- int get_actor_count() const;
+ int get_actor_count();
double getPstateSpeed(int pstate_index);
int getPstatesCount() const;
void setPstate(int pstate_index);