- - Link::name() is deprecated and will be removed in v3.21, use instead
- Link::getCname().
- - Mailbox::getName() changed to return a std::string, use instead
- Mailbox::getCname() to get a char*.
- - Storage::getName() changed to return a std::string, use intead
- Storage::getCname() to get a char*.
+ - Execution->setHost() can be called after start() to migrate it.
+ - Comm::test_any() is now implemented.
+ - s4u::Actor now has onCreation() and onDestruction() signals.
+
+ XBT
+ - Remove XBT_LOG_CONNECT, it should be useless nowadays.
+
+ SMPI
+ - The privatization of global variables via mmap() is now significantly more
+ flexible and allows the use of daemons with SMPI and to add new processes
+ while the simulation is running. (Adding new SMPI instances after the
+ simulation has already started should also be technically doable now.)
+ - Removed index notion from SMPI -- no more "getPid() - 1"!
+ This also means that the trace files
+ now contain actors called rank-<PROCESS-ID>. These are NOT the real
+ ranks, because tracing several communicators right now is not supported.
+ - Because of this, smpi_process_index() has now been deprecated and will
+ be removed in 3.21
+ Fixed bugs:
+ - #245: migrating an actor does not migrate its execution
+
+ TRACING
+ - Remove unused run-time parameter "tracing/onelink-only".
+
+SimGrid (3.18) Released December 24 2017
+
+ The "Ho Ho Ho! SimGrid 4 beta is coming to town" release.
+
+ MSG IS NOW DEPRECATED. Please use S4U for new projects.
+ - Support for MSG should not be removed from SimGrid before 2020,
+ but future evolutions will be limited to the integration of
+ user-provided patches.
+
+ S4U New features
+ - s4u::onDeadlock() signal, run before stopping the simulation.
+ - s4u::Exec: asynchronous executions (abstraction of background
+ threads)
+ - s4u::Host->getLoad() returns the achieved speed in flops/s
+
+ S4U API changes
+ - Link::name() is deprecated and will be removed in v3.21, use
+ Link::getCname() instead.
+ - Mailbox::getName() changed to return a std::string, use
+ Mailbox::getCname() instead to get a char*.
+ - Storage::getName() changed to return a std::string, use
+ Storage::getCname() instead to get a char*.
+ - s4u::allStorages() becomes s4u::getStorageList(whereTo)
+ to have both allocation and deallocation of the map in user space.