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Kill a few globals.
[simgrid.git] / examples / cpp / cloud-capping / s4u-cloud-capping.cpp
index a3da18d..7c98eb2 100644 (file)
@@ -1,4 +1,4 @@
-/* Copyright (c) 2007-2021. The SimGrid Team. All rights reserved.          */
+/* Copyright (c) 2007-2023. The SimGrid Team. All rights reserved.          */
 
 /* This program is free software; you can redistribute it and/or modify it
  * under the terms of the license (GNU LGPL) which comes with this package. */
@@ -8,12 +8,13 @@
 #include "simgrid/s4u/VirtualMachine.hpp"
 
 XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_test, "Messages specific for this s4u example");
+namespace sg4 = simgrid::s4u;
 
 static void worker(double computation_amount, bool use_bound, double bound)
 {
-  double clock_start = simgrid::s4u::Engine::get_clock();
+  double clock_start = sg4::Engine::get_clock();
 
-  simgrid::s4u::ExecPtr exec = simgrid::s4u::this_actor::exec_init(computation_amount);
+  sg4::ExecPtr exec = sg4::this_actor::exec_init(computation_amount);
 
   if (use_bound) {
     if (bound < 1e-12) /* close enough to 0 without any floating precision surprise */
@@ -22,7 +23,7 @@ static void worker(double computation_amount, bool use_bound, double bound)
   }
   exec->start();
   exec->wait();
-  double clock_end     = simgrid::s4u::Engine::get_clock();
+  double clock_end     = sg4::Engine::get_clock();
   double duration      = clock_end - clock_start;
   double flops_per_sec = computation_amount / duration;
 
@@ -35,41 +36,41 @@ static void worker(double computation_amount, bool use_bound, double bound)
 static void worker_busy_loop(const char* name, double speed)
 {
   double exec_remain_prev    = 1e11;
-  simgrid::s4u::ExecPtr exec = simgrid::s4u::this_actor::exec_async(exec_remain_prev);
+  sg4::ExecPtr exec          = sg4::this_actor::exec_async(exec_remain_prev);
   for (int i = 0; i < 10; i++) {
     if (speed > 0) {
       double new_bound = (speed / 10) * i;
       XBT_INFO("set bound of VM1 to %f", new_bound);
-      static_cast<simgrid::s4u::VirtualMachine*>(simgrid::s4u::this_actor::get_host())->set_bound(new_bound);
+      static_cast<sg4::VirtualMachine*>(sg4::this_actor::get_host())->set_bound(new_bound);
     }
-    simgrid::s4u::this_actor::sleep_for(100);
+    sg4::this_actor::sleep_for(100);
     double exec_remain_now = exec->get_remaining();
     double flops_per_sec   = exec_remain_prev - exec_remain_now;
-    XBT_INFO("%s@%s: %.0f flops/s", name, simgrid::s4u::this_actor::get_host()->get_cname(), flops_per_sec / 100);
+    XBT_INFO("%s@%s: %.0f flops/s", name, sg4::this_actor::get_host()->get_cname(), flops_per_sec / 100);
     exec_remain_prev = exec_remain_now;
-    simgrid::s4u::this_actor::sleep_for(1);
+    sg4::this_actor::sleep_for(1);
   }
   exec->wait();
 }
 
 static void test_dynamic_change()
 {
-  simgrid::s4u::Host* pm0 = simgrid::s4u::Host::by_name("Fafard");
+  sg4::Host* pm0 = sg4::Host::by_name("Fafard");
 
-  auto* vm0 = new simgrid::s4u::VirtualMachine("VM0", pm0, 1);
-  auto* vm1 = new simgrid::s4u::VirtualMachine("VM1", pm0, 1);
+  auto* vm0 = pm0->create_vm("VM0", 1);
+  auto* vm1 = pm0->create_vm("VM1", 1);
   vm0->start();
   vm1->start();
 
-  simgrid::s4u::Actor::create("worker0", vm0, worker_busy_loop, "Task0", -1);
-  simgrid::s4u::Actor::create("worker1", vm1, worker_busy_loop, "Task1", pm0->get_speed());
+  sg4::Actor::create("worker0", vm0, worker_busy_loop, "Task0", -1);
+  sg4::Actor::create("worker1", vm1, worker_busy_loop, "Task1", pm0->get_speed());
 
-  simgrid::s4u::this_actor::sleep_for(3000); // let the activities end
+  sg4::this_actor::sleep_for(3000); // let the activities end
   vm0->destroy();
   vm1->destroy();
 }
 
-static void test_one_activity(simgrid::s4u::Host* host)
+static void test_one_activity(sg4::Host* host)
 {
   const double cpu_speed          = host->get_speed();
   const double computation_amount = cpu_speed * 10;
@@ -77,32 +78,32 @@ static void test_one_activity(simgrid::s4u::Host* host)
   XBT_INFO("### Test: with/without activity set_bound");
 
   XBT_INFO("### Test: no bound for Task1@%s", host->get_cname());
-  simgrid::s4u::Actor::create("worker0", host, worker, computation_amount, false, 0);
+  sg4::Actor::create("worker0", host, worker, computation_amount, false, 0);
 
-  simgrid::s4u::this_actor::sleep_for(1000);
+  sg4::this_actor::sleep_for(1000);
 
   XBT_INFO("### Test: 50%% for Task1@%s", host->get_cname());
-  simgrid::s4u::Actor::create("worker0", host, worker, computation_amount, true, cpu_speed / 2);
+  sg4::Actor::create("worker0", host, worker, computation_amount, true, cpu_speed / 2);
 
-  simgrid::s4u::this_actor::sleep_for(1000);
+  sg4::this_actor::sleep_for(1000);
 
   XBT_INFO("### Test: 33%% for Task1@%s", host->get_cname());
-  simgrid::s4u::Actor::create("worker0", host, worker, computation_amount, true, cpu_speed / 3);
+  sg4::Actor::create("worker0", host, worker, computation_amount, true, cpu_speed / 3);
 
-  simgrid::s4u::this_actor::sleep_for(1000);
+  sg4::this_actor::sleep_for(1000);
 
   XBT_INFO("### Test: zero for Task1@%s (i.e., unlimited)", host->get_cname());
-  simgrid::s4u::Actor::create("worker0", host, worker, computation_amount, true, 0);
+  sg4::Actor::create("worker0", host, worker, computation_amount, true, 0);
 
-  simgrid::s4u::this_actor::sleep_for(1000);
+  sg4::this_actor::sleep_for(1000);
 
   XBT_INFO("### Test: 200%% for Task1@%s (i.e., meaningless)", host->get_cname());
-  simgrid::s4u::Actor::create("worker0", host, worker, computation_amount, true, cpu_speed * 2);
+  sg4::Actor::create("worker0", host, worker, computation_amount, true, cpu_speed * 2);
 
-  simgrid::s4u::this_actor::sleep_for(1000);
+  sg4::this_actor::sleep_for(1000);
 }
 
-static void test_two_activities(simgrid::s4u::Host* hostA, simgrid::s4u::Host* hostB)
+static void test_two_activities(sg4::Host* hostA, sg4::Host* hostB)
 {
   const double cpu_speed = hostA->get_speed();
   xbt_assert(cpu_speed == hostB->get_speed());
@@ -111,101 +112,101 @@ static void test_two_activities(simgrid::s4u::Host* hostA, simgrid::s4u::Host* h
   const char* hostB_name          = hostB->get_cname();
 
   XBT_INFO("### Test: no bound for Task1@%s, no bound for Task2@%s", hostA_name, hostB_name);
-  simgrid::s4u::Actor::create("worker0", hostA, worker, computation_amount, false, 0);
-  simgrid::s4u::Actor::create("worker1", hostB, worker, computation_amount, false, 0);
+  sg4::Actor::create("worker0", hostA, worker, computation_amount, false, 0);
+  sg4::Actor::create("worker1", hostB, worker, computation_amount, false, 0);
 
-  simgrid::s4u::this_actor::sleep_for(1000);
+  sg4::this_actor::sleep_for(1000);
 
   XBT_INFO("### Test: 0 for Task1@%s, 0 for Task2@%s (i.e., unlimited)", hostA_name, hostB_name);
-  simgrid::s4u::Actor::create("worker0", hostA, worker, computation_amount, true, 0);
-  simgrid::s4u::Actor::create("worker1", hostB, worker, computation_amount, true, 0);
+  sg4::Actor::create("worker0", hostA, worker, computation_amount, true, 0);
+  sg4::Actor::create("worker1", hostB, worker, computation_amount, true, 0);
 
-  simgrid::s4u::this_actor::sleep_for(1000);
+  sg4::this_actor::sleep_for(1000);
 
   XBT_INFO("### Test: 50%% for Task1@%s, 50%% for Task2@%s", hostA_name, hostB_name);
-  simgrid::s4u::Actor::create("worker0", hostA, worker, computation_amount, true, cpu_speed / 2);
-  simgrid::s4u::Actor::create("worker1", hostB, worker, computation_amount, true, cpu_speed / 2);
+  sg4::Actor::create("worker0", hostA, worker, computation_amount, true, cpu_speed / 2);
+  sg4::Actor::create("worker1", hostB, worker, computation_amount, true, cpu_speed / 2);
 
-  simgrid::s4u::this_actor::sleep_for(1000);
+  sg4::this_actor::sleep_for(1000);
 
   XBT_INFO("### Test: 25%% for Task1@%s, 25%% for Task2@%s", hostA_name, hostB_name);
-  simgrid::s4u::Actor::create("worker0", hostA, worker, computation_amount, true, cpu_speed / 4);
-  simgrid::s4u::Actor::create("worker1", hostB, worker, computation_amount, true, cpu_speed / 4);
+  sg4::Actor::create("worker0", hostA, worker, computation_amount, true, cpu_speed / 4);
+  sg4::Actor::create("worker1", hostB, worker, computation_amount, true, cpu_speed / 4);
 
-  simgrid::s4u::this_actor::sleep_for(1000);
+  sg4::this_actor::sleep_for(1000);
 
   XBT_INFO("### Test: 75%% for Task1@%s, 100%% for Task2@%s", hostA_name, hostB_name);
-  simgrid::s4u::Actor::create("worker0", hostA, worker, computation_amount, true, cpu_speed * 0.75);
-  simgrid::s4u::Actor::create("worker1", hostB, worker, computation_amount, true, cpu_speed);
+  sg4::Actor::create("worker0", hostA, worker, computation_amount, true, cpu_speed * 0.75);
+  sg4::Actor::create("worker1", hostB, worker, computation_amount, true, cpu_speed);
 
-  simgrid::s4u::this_actor::sleep_for(1000);
+  sg4::this_actor::sleep_for(1000);
 
   XBT_INFO("### Test: no bound for Task1@%s, 25%% for Task2@%s", hostA_name, hostB_name);
-  simgrid::s4u::Actor::create("worker0", hostA, worker, computation_amount, false, 0);
-  simgrid::s4u::Actor::create("worker1", hostB, worker, computation_amount, true, cpu_speed / 4);
+  sg4::Actor::create("worker0", hostA, worker, computation_amount, false, 0);
+  sg4::Actor::create("worker1", hostB, worker, computation_amount, true, cpu_speed / 4);
 
-  simgrid::s4u::this_actor::sleep_for(1000);
+  sg4::this_actor::sleep_for(1000);
 
   XBT_INFO("### Test: 75%% for Task1@%s, 25%% for Task2@%s", hostA_name, hostB_name);
-  simgrid::s4u::Actor::create("worker0", hostA, worker, computation_amount, true, cpu_speed * 0.75);
-  simgrid::s4u::Actor::create("worker1", hostB, worker, computation_amount, true, cpu_speed / 4);
+  sg4::Actor::create("worker0", hostA, worker, computation_amount, true, cpu_speed * 0.75);
+  sg4::Actor::create("worker1", hostB, worker, computation_amount, true, cpu_speed / 4);
 
-  simgrid::s4u::this_actor::sleep_for(1000);
+  sg4::this_actor::sleep_for(1000);
 }
 
 static void master_main()
 {
-  simgrid::s4u::Host* pm0 = simgrid::s4u::Host::by_name("Fafard");
+  sg4::Host* pm0 = sg4::Host::by_name("Fafard");
 
-  XBT_INFO("# 1. Put a single activity on a PM. ");
+  XBT_INFO("# 1. Put a single activity on a PM.");
   test_one_activity(pm0);
-  XBT_INFO(" ");
+  XBT_INFO(".");
 
   XBT_INFO("# 2. Put two activities on a PM.");
   test_two_activities(pm0, pm0);
-  XBT_INFO(" ");
+  XBT_INFO(".");
 
-  auto* vm0 = new simgrid::s4u::VirtualMachine("VM0", pm0, 1);
+  auto* vm0 = pm0->create_vm("VM0", 1);
   vm0->start();
 
-  XBT_INFO("# 3. Put a single activity on a VM. ");
+  XBT_INFO("# 3. Put a single activity on a VM.");
   test_one_activity(vm0);
-  XBT_INFO(" ");
+  XBT_INFO(".");
 
   XBT_INFO("# 4. Put two activities on a VM.");
   test_two_activities(vm0, vm0);
-  XBT_INFO(" ");
+  XBT_INFO(".");
 
   vm0->destroy();
 
-  vm0 = new simgrid::s4u::VirtualMachine("VM0", pm0, 1);
+  vm0 = pm0->create_vm("VM0", 1);
   vm0->start();
 
   XBT_INFO("# 6. Put an activity on a PM and an activity on a VM.");
   test_two_activities(pm0, vm0);
-  XBT_INFO(" ");
+  XBT_INFO(".");
 
   vm0->destroy();
 
-  vm0 = new simgrid::s4u::VirtualMachine("VM0", pm0, 1);
+  vm0 = pm0->create_vm("VM0", 1);
   vm0->set_bound(pm0->get_speed() / 10);
   vm0->start();
 
   XBT_INFO("# 7. Put a single activity on the VM capped by 10%%.");
   test_one_activity(vm0);
-  XBT_INFO(" ");
+  XBT_INFO(".");
 
   XBT_INFO("# 8. Put two activities on the VM capped by 10%%.");
   test_two_activities(vm0, vm0);
-  XBT_INFO(" ");
+  XBT_INFO(".");
 
   XBT_INFO("# 9. Put an activity on a PM and an activity on the VM capped by 10%%.");
   test_two_activities(pm0, vm0);
-  XBT_INFO(" ");
+  XBT_INFO(".");
 
   vm0->destroy();
 
-  vm0 = new simgrid::s4u::VirtualMachine("VM0", pm0, 1);
+  vm0 = pm0->create_vm("VM0", 1);
   vm0->set_ramsize(1e9); // 1GB
   vm0->start();
 
@@ -215,25 +216,25 @@ static void master_main()
   const double computation_amount = cpu_speed * 10;
 
   XBT_INFO("# 10. (a) Put an activity on a VM without any bound.");
-  simgrid::s4u::Actor::create("worker0", vm0, worker, computation_amount, false, 0);
-  simgrid::s4u::this_actor::sleep_for(1000);
-  XBT_INFO(" ");
+  sg4::Actor::create("worker0", vm0, worker, computation_amount, false, 0);
+  sg4::this_actor::sleep_for(1000);
+  XBT_INFO(".");
 
   XBT_INFO("# 10. (b) set 10%% bound to the VM, and then put an activity on the VM.");
   vm0->set_bound(cpu_speed / 10);
-  simgrid::s4u::Actor::create("worker0", vm0, worker, computation_amount, false, 0);
-  simgrid::s4u::this_actor::sleep_for(1000);
-  XBT_INFO(" ");
+  sg4::Actor::create("worker0", vm0, worker, computation_amount, false, 0);
+  sg4::this_actor::sleep_for(1000);
+  XBT_INFO(".");
 
   XBT_INFO("# 10. (c) migrate");
-  simgrid::s4u::Host* pm1 = simgrid::s4u::Host::by_name("Fafard");
+  sg4::Host* pm1 = sg4::Host::by_name("Fafard");
   sg_vm_migrate(vm0, pm1);
-  XBT_INFO(" ");
+  XBT_INFO(".");
 
   XBT_INFO("# 10. (d) Put an activity again on the VM.");
-  simgrid::s4u::Actor::create("worker0", vm0, worker, computation_amount, false, 0);
-  simgrid::s4u::this_actor::sleep_for(1000);
-  XBT_INFO(" ");
+  sg4::Actor::create("worker0", vm0, worker, computation_amount, false, 0);
+  sg4::this_actor::sleep_for(1000);
+  XBT_INFO(".");
 
   vm0->destroy();
 
@@ -243,17 +244,17 @@ static void master_main()
 
 int main(int argc, char* argv[])
 {
-  simgrid::s4u::Engine e(&argc, argv);
+  sg4::Engine e(&argc, argv);
   sg_vm_live_migration_plugin_init();
   /* load the platform file */
   xbt_assert(argc == 2, "Usage: %s platform_file\n\tExample: %s ../platforms/small_platform.xml\n", argv[0], argv[0]);
 
   e.load_platform(argv[1]);
 
-  simgrid::s4u::Actor::create("master_", e.host_by_name("Fafard"), master_main);
+  sg4::Actor::create("master_", e.host_by_name("Fafard"), master_main);
 
   e.run();
-  XBT_INFO("Bye (simulation time %g)", simgrid::s4u::Engine::get_clock());
+  XBT_INFO("Bye (simulation time %g)", sg4::Engine::get_clock());
 
   return 0;
 }