-DAG is really the level of abstraction you want to work with (but it
-prevents you from having "realistic" platform modeling), then you should
-keep using the 2.18.5 versions until somebody has ported SG on top of SURF.
-Note however that SURF will be slower than the old SG to handle traces with
-a lots of variations (there is no trace integration anymore).
-
-\subsection faq_SG_future Will SG come back in the maintained branch one day?
-
-Sure. In fact, we already have thought about a new and cleaner API:
-\verbatim
-void* SG_link_get_data(SG_link_t link);
-void SG_link_set_data(SG_link_t link, void *data);
-const char* SG_link_get_name(SG_link_t link);
-double SG_link_get_capacity(SG_link_t link);
-double SG_link_get_current_bandwidth(SG_link_t link);
-double SG_link_get_current_latency(SG_link_t link);
-
-SG_workstation_t SG_workstation_get_by_name(const char *name);
-SG_workstation_t* SG_workstation_get_list(void);
-int SG_workstation_get_number(void);
-void SG_workstation_set_data(SG_workstation_t workstation, void *data);
-void * SG_workstation_get_data(SG_workstation_t workstation);
-const char* SG_workstation_get_name(SG_workstation_t workstation);
-SG_link_t* SG_workstation_route_get_list(SG_workstation_t src, SG_workstation_t dst);
-int SG_workstation_route_get_size(SG_workstation_t src, SG_workstation_t dst);
-double SG_workstation_get_power(SG_workstation_t workstation);
-double SG_workstation_get_available_power(SG_workstation_t workstation);
-
-SG_task_t SG_task_create(const char *name, void *data, double amount);
-int SG_task_schedule(SG_task_t task, int workstation_nb,
- SG_workstation_t **workstation_list, double *computation_amount,
- double *communication_amount, double rate);
-
-void* SG_task_get_data(SG_task_t task);
-void SG_task_set_data(SG_task_t task, void *data);
-const char* SG_task_get_name(SG_task_t task);
-double SG_task_get_amount(SG_task_t task);
-double SG_task_get_remaining_amount(SG_task_t task);
-void SG_task_dependency_add(const char *name, void *data, SG_task_t src, SG_task_t dst);
-void SG_task_dependency_remove(SG_task_t src, SG_task_t dst);
-e_SG_task_state_t SG_task_state_get(SG_task_t task); /* e_SG_task_state_t can be either SG_SCHEDULED, SG_RUNNING, SG_DONE, or SG_FAILED */
-void SG_task_watch(SG_task_t task, e_SG_task_state_t state); /* SG_simulate will stop as soon as the state of this task is the one given in argument.
- Watch-point is then automatically removed */
-void SG_task_unwatch(SG_task_t task, e_SG_task_state_t state);
-
-void SG_task_unschedule(SG_task_t task); /* change state and rerun.. */
-
-SG_task_t *SG_simulate(double how_long); /* returns a NULL-terminated array of SG_task_t whose state has changed */
-\endverbatim
-
-We're just looking for somebody to implement it... :)