static simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> on_suspend;
/** Signal to others that an actor has been resumed **/
static simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> on_resume;
+ /** Signal to others that an actor is sleeping **/
+ static simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> on_sleep;
+ /** Signal to others that an actor wakes up for a sleep **/
+ static simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> on_wake_up;
/** Signal to others that an actor is going to migrated to another host**/
static simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> on_migration_start;
/** Signal to others that an actor is has been migrated to another host **/