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use std::map for sparse vectors. This simplifies things
[simgrid.git] / src / s4u / s4u_host.cpp
index 9c3b420..0d3cad4 100644 (file)
@@ -14,7 +14,7 @@
 #include "src/surf/HostImpl.hpp"
 #include "xbt/log.h"
 #include "src/msg/msg_private.h"
-#include "src/simix/smx_process_private.h"
+#include "src/simix/ActorImpl.hpp"
 #include "src/simix/smx_private.h"
 #include "src/surf/cpu_interface.hpp"
 #include "simgrid/s4u/host.hpp"
@@ -69,10 +69,10 @@ Host* Host::by_name_or_create(const char* name)
 }
 
 Host *Host::current(){
-  smx_process_t smx_proc = SIMIX_process_self();
+  smx_actor_t smx_proc = SIMIX_process_self();
   if (smx_proc == nullptr)
     xbt_die("Cannot call Host::current() from the maestro context");
-  return SIMIX_process_get_host(smx_proc);
+  return smx_proc->host;
 }
 
 void Host::turnOn() {