-/* Copyright (c) 2006-2014. The SimGrid Team.
- * All rights reserved. */
+/* Copyright (c) 2006-2018. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
-#include "xbt/log.h"
-#include "src/msg/msg_private.h"
+#include "simgrid/s4u/Actor.hpp"
+#include "simgrid/s4u/Exec.hpp"
+#include "simgrid/s4u/Host.hpp"
+#include "src/instr/instr_private.hpp"
+#include "src/simix/smx_private.hpp"
-#include "simgrid/s4u/actor.hpp"
-#include "simgrid/s4u/comm.hpp"
-#include "simgrid/s4u/host.hpp"
-#include "simgrid/s4u/mailbox.hpp"
+XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_actor, "S4U actors");
-XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_actor,"S4U actors");
+namespace simgrid {
+namespace s4u {
+
+simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> s4u::Actor::on_creation;
+simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> s4u::Actor::on_destruction;
+
+// ***** Actor creation *****
+ActorPtr Actor::self()
+{
+ smx_context_t self_context = SIMIX_context_self();
+ if (self_context == nullptr)
+ return simgrid::s4u::ActorPtr();
+
+ return self_context->process()->iface();
+}
+
+ActorPtr Actor::create(const char* name, s4u::Host* host, std::function<void()> code)
+{
+ simgrid::kernel::actor::ActorImpl* actor = simcall_process_create(name, std::move(code), nullptr, host, nullptr);
+ return actor->iface();
+}
+
+ActorPtr Actor::create(const char* name, s4u::Host* host, const char* function, std::vector<std::string> args)
+{
+ simgrid::simix::ActorCodeFactory& factory = SIMIX_get_actor_code_factory(function);
+ simgrid::simix::ActorCode code = factory(std::move(args));
+ simgrid::kernel::actor::ActorImpl* actor = simcall_process_create(name, std::move(code), nullptr, host, nullptr);
+ return actor->iface();
+}
+
+void intrusive_ptr_add_ref(Actor* actor)
+{
+ intrusive_ptr_add_ref(actor->pimpl_);
+}
+void intrusive_ptr_release(Actor* actor)
+{
+ intrusive_ptr_release(actor->pimpl_);
+}
+
+// ***** Actor methods *****
+
+void Actor::join() {
+ simcall_process_join(this->pimpl_, -1);
+}
+
+void Actor::join(double timeout)
+{
+ simcall_process_join(this->pimpl_, timeout);
+}
+
+void Actor::set_auto_restart(bool autorestart)
+{
+ simgrid::simix::kernelImmediate([this, autorestart]() { pimpl_->auto_restart = autorestart; });
+}
+
+void Actor::on_exit(int_f_pvoid_pvoid_t fun, void* data)
+{
+ simcall_process_on_exit(pimpl_, fun, data);
+}
+
+/** @brief Moves the actor to another host
+ *
+ * If the actor is currently blocked on an execution activity, the activity is also
+ * migrated to the new host. If it's blocked on another kind of activity, an error is
+ * raised as the mandated code is not written yet. Please report that bug if you need it.
+ *
+ * Asynchronous activities started by the actor are not migrated automatically, so you have
+ * to take care of this yourself (only you knows which ones should be migrated).
+ */
+void Actor::migrate(Host* new_host)
+{
+ std::string key;
+ simgrid::instr::LinkType* link = nullptr;
+ bool tracing = TRACE_actor_is_enabled();
+ if (tracing) {
+ static long long int counter = 0;
-using namespace simgrid;
+ key = std::to_string(counter);
+ counter++;
+
+ // start link
+ container_t actor_container = simgrid::instr::Container::byName(instr_pid(this));
+ link = simgrid::instr::Container::getRoot()->getLink("ACTOR_LINK");
+ link->startEvent(actor_container, "M", key);
+
+ // destroy existing container of this process
+ actor_container->removeFromParent();
+ }
+
+ simgrid::simix::kernelImmediate([this, new_host]() {
+ if (pimpl_->waiting_synchro != nullptr) {
+ // The actor is blocked on an activity. If it's an exec, migrate it too.
+ // FIXME: implement the migration of other kind of activities
+ simgrid::kernel::activity::ExecImplPtr exec =
+ boost::dynamic_pointer_cast<simgrid::kernel::activity::ExecImpl>(pimpl_->waiting_synchro);
+ xbt_assert(exec.get() != nullptr, "We can only migrate blocked actors when they are blocked on executions.");
+ exec->migrate(new_host);
+ }
+ SIMIX_process_change_host(this->pimpl_, new_host);
+ });
+
+ if (tracing) {
+ // create new container on the new_host location
+ simgrid::instr::Container::byName(new_host->get_name())->createChild(instr_pid(this), "ACTOR");
+ // end link
+ link->endEvent(simgrid::instr::Container::byName(instr_pid(this)), "M", key);
+ }
+}
+
+s4u::Host* Actor::get_host()
+{
+ return this->pimpl_->host;
+}
+
+void Actor::daemonize()
+{
+ simgrid::simix::kernelImmediate([this]() { pimpl_->daemonize(); });
+}
+
+bool Actor::is_daemon() const
+{
+ return this->pimpl_->isDaemon();
+}
+
+const simgrid::xbt::string& Actor::get_name() const
+{
+ return this->pimpl_->get_name();
+}
-s4u::Actor::Actor(const char* name, s4u::Host *host, double killTime, std::function<void()> code)
+const char* Actor::get_cname() const
{
- // TODO, when autorestart is used, the std::function is copied so the new
- // instance will get a fresh (reinitialized) state. Is this what we want?
- this->pimpl_ = SIMIX_process_ref(simcall_process_create(
- name, std::move(code), nullptr, host->name().c_str(),
- killTime, nullptr, 0));
+ return this->pimpl_->get_cname();
}
-void s4u::Actor::join() {
- simcall_process_join(pimpl_, -1);
+aid_t Actor::get_pid() const
+{
+ return this->pimpl_->pid;
}
-void s4u::Actor::setAutoRestart(bool autorestart) {
- simcall_process_auto_restart_set(pimpl_,autorestart);
+aid_t Actor::get_ppid() const
+{
+ return this->pimpl_->ppid;
}
-s4u::Host *s4u::Actor::getHost() {
- return s4u::Host::by_name(sg_host_get_name(simcall_process_get_host(pimpl_)));
+void Actor::suspend()
+{
+ if (TRACE_actor_is_enabled())
+ simgrid::instr::Container::byName(instr_pid(this))->getState("ACTOR_STATE")->pushEvent("suspend");
+
+ simcall_process_suspend(pimpl_);
}
-const char* s4u::Actor::getName() {
- return simcall_process_get_name(pimpl_);
+void Actor::resume()
+{
+ simgrid::simix::kernelImmediate([this] { pimpl_->resume(); });
+ if (TRACE_actor_is_enabled())
+ simgrid::instr::Container::byName(instr_pid(this))->getState("ACTOR_STATE")->popEvent();
}
-int s4u::Actor::getPid(){
- return simcall_process_get_PID(pimpl_);
+int Actor::is_suspended()
+{
+ return simgrid::simix::kernelImmediate([this] { return pimpl_->suspended; });
}
-void s4u::Actor::setKillTime(double time) {
+void Actor::set_kill_time(double time)
+{
simcall_process_set_kill_time(pimpl_,time);
}
-double s4u::Actor::getKillTime() {
- return simcall_process_get_kill_time(pimpl_);
+/** \brief Get the kill time of an actor(or 0 if unset). */
+double Actor::get_kill_time()
+{
+ return SIMIX_timer_get_date(pimpl_->kill_timer);
}
-void s4u::Actor::kill(int pid) {
- msg_process_t process = SIMIX_process_from_PID(pid);
+void Actor::kill(aid_t pid)
+{
+ smx_actor_t killer = SIMIX_process_self();
+ smx_actor_t process = SIMIX_process_from_PID(pid);
if(process != nullptr) {
- simcall_process_kill(process);
+ simgrid::simix::kernelImmediate([killer, process] { SIMIX_process_kill(process, killer); });
} else {
std::ostringstream oss;
- oss << "kill: ("<< pid <<") - No such process" << std::endl;
+ oss << "kill: (" << pid << ") - No such actor" << std::endl;
throw std::runtime_error(oss.str());
}
}
-void s4u::Actor::kill() {
- simcall_process_kill(pimpl_);
+void Actor::kill() {
+ smx_actor_t process = SIMIX_process_self();
+ simgrid::simix::kernelImmediate(
+ [this, process] { SIMIX_process_kill(pimpl_, (pimpl_ == simix_global->maestro_process) ? pimpl_ : process); });
+}
+
+smx_actor_t Actor::get_impl()
+{
+ return pimpl_;
}
-// static stuff:
+// ***** Static functions *****
-void s4u::Actor::killAll() {
- simcall_process_killall(1);
+ActorPtr Actor::by_pid(aid_t pid)
+{
+ smx_actor_t process = SIMIX_process_from_PID(pid);
+ if (process != nullptr)
+ return process->iface();
+ else
+ return ActorPtr();
}
+void Actor::kill_all()
+{
+ simcall_process_killall();
+}
+
+std::map<std::string, std::string>* Actor::get_properties()
+{
+ return simgrid::simix::kernelImmediate([this] { return this->pimpl_->getProperties(); });
+}
+
+/** Retrieve the property value (or nullptr if not set) */
+const char* Actor::get_property(const char* key)
+{
+ return simgrid::simix::kernelImmediate([this, key] { return pimpl_->getProperty(key); });
+}
+
+void Actor::set_property(const char* key, const char* value)
+{
+ simgrid::simix::kernelImmediate([this, key, value] { pimpl_->setProperty(key, value); });
+}
+
+Actor* Actor::restart()
+{
+ return simgrid::simix::kernelImmediate([this]() { return pimpl_->restart(); });
+}
+
+// ***** this_actor *****
-namespace simgrid {
-namespace s4u {
namespace this_actor {
-void sleep(double duration) {
- simcall_process_sleep(duration);
+/** Returns true if run from the kernel mode, and false if run from a real actor
+ *
+ * Everything that is run out of any actor (simulation setup before the engine is run,
+ * computing the model evolutions as a result to the actors' action, etc) is run in
+ * kernel mode, just as in any operating systems.
+ *
+ * In SimGrid, the actor in charge of doing the stuff in kernel mode is called Maestro,
+ * because it is the one scheduling when the others should move or wait.
+ */
+bool is_maestro()
+{
+ smx_actor_t process = SIMIX_process_self();
+ return process == nullptr || process == simix_global->maestro_process;
}
-e_smx_state_t execute(double flops) {
- smx_synchro_t s = simcall_execution_start(nullptr,flops,1.0/*priority*/,0./*bound*/, 0L/*affinity*/);
- return simcall_execution_wait(s);
+void sleep_for(double duration)
+{
+ if (duration > 0)
+ simcall_process_sleep(duration);
+}
+
+void yield()
+{
+ simgrid::simix::kernelImmediate([] { /* do nothing*/ });
}
-void* recv(Mailbox &chan) {
- void *res = nullptr;
- Comm c = Comm::recv_init(chan);
- c.setDstData(&res,sizeof(res));
- c.wait();
+XBT_PUBLIC void sleep_until(double timeout)
+{
+ double now = SIMIX_get_clock();
+ if (timeout > now)
+ simcall_process_sleep(timeout - now);
+}
+
+void execute(double flops)
+{
+ smx_activity_t s = simcall_execution_start(nullptr, flops, 1.0 /*priority*/, 0. /*bound*/, get_host());
+ simcall_execution_wait(s);
+}
+
+void execute(double flops, double priority)
+{
+ smx_activity_t s = simcall_execution_start(nullptr, flops, 1 / priority /*priority*/, 0. /*bound*/, get_host());
+ simcall_execution_wait(s);
+}
+
+void parallel_execute(int host_nb, sg_host_t* host_list, double* flops_amount, double* bytes_amount, double timeout)
+{
+ smx_activity_t s =
+ simcall_execution_parallel_start(nullptr, host_nb, host_list, flops_amount, bytes_amount, -1, timeout);
+ simcall_execution_wait(s);
+}
+
+void parallel_execute(int host_nb, sg_host_t* host_list, double* flops_amount, double* bytes_amount)
+{
+ smx_activity_t s = simcall_execution_parallel_start(nullptr, host_nb, host_list, flops_amount, bytes_amount, -1, -1);
+ simcall_execution_wait(s);
+}
+
+ExecPtr exec_init(double flops_amount)
+{
+ ExecPtr res = ExecPtr(new Exec());
+ res->host_ = get_host();
+ res->flops_amount_ = flops_amount;
+ res->set_remaining(flops_amount);
return res;
}
-void send(Mailbox &chan, void *payload, size_t simulatedSize) {
- Comm c = Comm::send_init(chan);
- c.setRemains(simulatedSize);
- c.setSrcData(payload);
- // c.start() is optional.
- c.wait();
+ExecPtr exec_async(double flops)
+{
+ ExecPtr res = exec_init(flops);
+ res->start();
+ return res;
+}
+
+aid_t get_pid()
+{
+ return SIMIX_process_self()->pid;
+}
+
+aid_t get_ppid()
+{
+ return SIMIX_process_self()->ppid;
+}
+
+std::string get_name()
+{
+ return SIMIX_process_self()->get_name();
+}
+
+const char* get_cname()
+{
+ return SIMIX_process_self()->get_cname();
+}
+
+Host* get_host()
+{
+ return SIMIX_process_self()->host;
+}
+
+void suspend()
+{
+ if (TRACE_actor_is_enabled())
+ instr::Container::byName(get_name() + "-" + std::to_string(get_pid()))
+ ->getState("ACTOR_STATE")
+ ->pushEvent("suspend");
+ simcall_process_suspend(SIMIX_process_self());
+}
+
+void resume()
+{
+ smx_actor_t process = SIMIX_process_self();
+ simgrid::simix::kernelImmediate([process] { process->resume(); });
+
+ if (TRACE_actor_is_enabled())
+ instr::Container::byName(get_name() + "-" + std::to_string(get_pid()))->getState("ACTOR_STATE")->popEvent();
+}
+
+bool is_suspended()
+{
+ smx_actor_t process = SIMIX_process_self();
+ return simgrid::simix::kernelImmediate([process] { return process->suspended; });
}
+void kill()
+{
+ smx_actor_t process = SIMIX_process_self();
+ simgrid::simix::kernelImmediate([process] { SIMIX_process_kill(process, process); });
}
+
+void on_exit(int_f_pvoid_pvoid_t fun, void* data)
+{
+ simcall_process_on_exit(SIMIX_process_self(), fun, data);
+}
+
+/** @brief Moves the current actor to another host
+ *
+ * @see simgrid::s4u::Actor::migrate() for more information
+ */
+void migrate(Host* new_host)
+{
+ SIMIX_process_self()->iface()->migrate(new_host);
+}
+
+std::string getName() /* deprecated */
+{
+ return get_name();
+}
+const char* getCname() /* deprecated */
+{
+ return get_cname();
+}
+bool isMaestro() /* deprecated */
+{
+ return is_maestro();
+}
+aid_t getPid() /* deprecated */
+{
+ return get_pid();
+}
+aid_t getPpid() /* deprecated */
+{
+ return get_ppid();
+}
+Host* getHost() /* deprecated */
+{
+ return get_host();
+}
+bool isSuspended() /* deprecated */
+{
+ return is_suspended();
}
+void onExit /* deprecated */ (int_f_pvoid_pvoid_t fun, void* data)
+{
+ on_exit(fun, data);
+}
+
+} // namespace this_actor
+} // namespace s4u
+} // namespace simgrid
+
+/* **************************** Public C interface *************************** */
+
+/** \ingroup m_actor_management
+ * \brief Returns the process ID of \a actor.
+ *
+ * This function checks whether \a actor is a valid pointer and return its PID (or 0 in case of problem).
+ */
+int sg_actor_get_PID(sg_actor_t actor)
+{
+ /* Do not raise an exception here: this function is called by the logs
+ * and the exceptions, so it would be called back again and again */
+ if (actor == nullptr || actor->get_impl() == nullptr)
+ return 0;
+ return actor->get_pid();
+}
+
+/** \ingroup m_actor_management
+ * \brief Returns the process ID of the parent of \a actor.
+ *
+ * This function checks whether \a actor is a valid pointer and return its parent's PID.
+ * Returns -1 if the actor has not been created by any other actor.
+ */
+int sg_actor_get_PPID(sg_actor_t actor)
+{
+ return actor->get_ppid();
+}
+
+/** \ingroup m_actor_management
+ * \brief Return the name of an actor.
+ */
+const char* sg_actor_get_name(sg_actor_t actor)
+{
+ return actor->get_cname();
+}
+
+sg_host_t sg_actor_get_host(sg_actor_t actor)
+{
+ return actor->get_host();
+}
+
+/** \ingroup m_actor_management
+ * \brief Returns the value of a given actor property
+ *
+ * \param actor an actor
+ * \param name a property name
+ * \return value of a property (or nullptr if the property is not set)
+ */
+const char* sg_actor_get_property_value(sg_actor_t actor, const char* name)
+{
+ return actor->get_property(name);
+}
+
+/** \ingroup m_actor_management
+ * \brief Return the list of properties
+ *
+ * This function returns all the parameters associated with an actor
+ */
+xbt_dict_t sg_actor_get_properties(sg_actor_t actor)
+{
+ xbt_assert(actor != nullptr, "Invalid parameter: First argument must not be nullptr");
+ xbt_dict_t as_dict = xbt_dict_new_homogeneous(xbt_free_f);
+ std::map<std::string, std::string>* props = actor->get_properties();
+ if (props == nullptr)
+ return nullptr;
+ for (auto const& elm : *props) {
+ xbt_dict_set(as_dict, elm.first.c_str(), xbt_strdup(elm.second.c_str()), nullptr);
+ }
+ return as_dict;
+}
+
+/** \ingroup m_actor_management
+ * \brief Suspend the actor.
+ *
+ * This function suspends the actor by suspending the task on which it was waiting for the completion.
+ */
+void sg_actor_suspend(sg_actor_t actor)
+{
+ xbt_assert(actor != nullptr, "Invalid parameter: First argument must not be nullptr");
+ actor->suspend();
+}
+
+/** \ingroup m_actor_management
+ * \brief Resume a suspended actor.
+ *
+ * This function resumes a suspended actor by resuming the task on which it was waiting for the completion.
+ */
+void sg_actor_resume(sg_actor_t actor)
+{
+ xbt_assert(actor != nullptr, "Invalid parameter: First argument must not be nullptr");
+ actor->resume();
+}
+
+/** \ingroup m_actor_management
+ * \brief Returns true if the actor is suspended .
+ *
+ * This checks whether an actor is suspended or not by inspecting the task on which it was waiting for the completion.
+ */
+int sg_actor_is_suspended(sg_actor_t actor)
+{
+ return actor->is_suspended();
+}
+
+/**
+ * \ingroup m_actor_management
+ * \brief Restarts an actor from the beginning.
+ */
+sg_actor_t sg_actor_restart(sg_actor_t actor)
+{
+ return actor->restart();
+}
+
+/** @ingroup m_actor_management
+ * @brief This actor will be terminated automatically when the last non-daemon actor finishes
+ */
+void sg_actor_daemonize(sg_actor_t actor)
+{
+ actor->daemonize();
+}
+
+/** \ingroup m_actor_management
+ * \brief Migrates an actor to another location.
+ *
+ * This function changes the value of the #sg_host_t on which \a actor is running.
+ */
+void sg_actor_migrate(sg_actor_t process, sg_host_t host)
+{
+ process->migrate(host);
+}
+
+/** \ingroup m_actor_management
+* \brief Wait for the completion of a #sg_actor_t.
+*
+* \param actor the actor to wait for
+* \param timeout wait until the actor is over, or the timeout expires
+*/
+void sg_actor_join(sg_actor_t actor, double timeout)
+{
+ actor->join(timeout);
+}
+
+void sg_actor_kill(sg_actor_t actor)
+{
+ actor->kill();
+}
+
+/** \ingroup m_actor_management
+ * \brief Set the kill time of an actor.
+ *
+ * \param actor an actor
+ * \param kill_time the time when the actor is killed.
+ */
+void sg_actor_set_kill_time(sg_actor_t actor, double kill_time)
+{
+ actor->set_kill_time(kill_time);
}