*/
class XBT_PRIVATE HostImpl : public xbt::PropertyHolder {
std::vector<kernel::actor::ProcessArg*> actors_at_boot_;
- s4u::Host* piface_ = nullptr; // FIXME: why don't we store a s4u::Host here as we do everywhere else?
+ s4u::Host* piface_ = nullptr; // we must have a pointer there because the VM wants to change the piface in its ctor
std::map<std::string, kernel::resource::StorageImpl*> storage_;
std::vector<kernel::resource::DiskImpl*> disks_;
explicit HostImpl(s4u::Host* host);
virtual ~HostImpl();
- std::vector<s4u::Disk*> get_disks();
+ std::vector<s4u::Disk*> get_disks() const;
void set_disks(const std::vector<kernel::resource::DiskImpl*>& disks, s4u::Host* host);
void add_disk(const s4u::Disk* disk);
void remove_disk(const std::string& disk_name);
s4u::Host* get_iface() { return piface_; }
- void turn_on();
- void turn_off(kernel::actor::ActorImpl* issuer);
+ void turn_on() const;
+ void turn_off(const kernel::actor::ActorImpl* issuer);
std::vector<s4u::ActorPtr> get_all_actors();
- size_t get_actor_count();
+ size_t get_actor_count() const;
void add_actor(kernel::actor::ActorImpl* actor) { actor_list_.push_back(*actor); }
void remove_actor(kernel::actor::ActorImpl* actor) { xbt::intrusive_erase(actor_list_, *actor); }
void add_actor_at_boot(kernel::actor::ProcessArg* arg) { actors_at_boot_.emplace_back(arg); }