double min_action_duration = -1;
/* iterates over modified cpus to update share resources */
- for(CpuTiList::iterator it(modifiedCpu_->begin()), itend(modifiedCpu_->end()) ; it != itend ;) {
+ CpuTiList::iterator itend(modifiedCpu_->end());
+ CpuTiList::iterator it(modifiedCpu_->begin());
+ while (it != itend) {
CpuTi *ti = &*it;
++it;
ti->updateActionsFinishTime(now);
double date = surf_get_clock();
/* put all action running on cpu to failed */
- for(ActionTiList::iterator it(actionSet_->begin()), itend(actionSet_->end()); it != itend ; ++it) {
-
+ ActionTiList::iterator itend(actionSet_->end());
+ for (ActionTiList::iterator it(actionSet_->begin()); it != itend; ++it) {
CpuTiAction *action = &*it;
if (action->getState() == Action::State::running
|| action->getState() == Action::State::ready
/* update remaining amount of actions */
updateRemainingAmount(now);
- for(ActionTiList::iterator it(actionSet_->begin()), itend(actionSet_->end()) ; it != itend ; ++it) {
+ ActionTiList::iterator itend(actionSet_->end());
+ for (ActionTiList::iterator it(actionSet_->begin()); it != itend; ++it) {
action = &*it;
/* action not running, skip it */
if (action->getStateSet() != surf_cpu_model_pm->getRunningActionSet())
}
sumPriority_ = sum_priority;
- for(ActionTiList::iterator it(actionSet_->begin()), itend(actionSet_->end()) ; it != itend ; ++it) {
+ for (ActionTiList::iterator it(actionSet_->begin()); it != itend; ++it) {
action = &*it;
double min_finish = -1;
/* action not running, skip it */
/* compute the integration area */
double area_total = speedIntegratedTrace_->integrate(lastUpdate_, now) * speed_.peak;
XBT_DEBUG("Flops total: %f, Last update %f", area_total, lastUpdate_);
-
- for(ActionTiList::iterator it(actionSet_->begin()), itend(actionSet_->end()) ; it != itend ; ++it) {
+ ActionTiList::iterator itend(actionSet_->end());
+ for (ActionTiList::iterator it(actionSet_->begin()); it != itend; ++it) {
CpuTiAction *action = &*it;
/* action not running, skip it */
if (action->getStateSet() != model()->getRunningActionSet())
cpu_->modified(true);
}
-void CpuTiAction::updateIndexHeap(int i)
-{
- Action::updateIndexHeap(i);
-}
-
void CpuTiAction::setState(Action::State state)
{
CpuAction::setState(state);