- // Select the right template instantiation
- simgrid::s4u::ActorPtr (*create_actor)(std::string, Host*, std::function<void()>) = &Actor::create;
-
- py::class_<simgrid::s4u::Actor, ActorPtr>(m, "Actor", ""
- "An actor is an independent stream of execution in your distributed application, see :ref:`class s4u::Actor <API_s4u_Actor>`")
- .def("create", create_actor, "Create an actor from a function, see :cpp:func:`simgrid::s4u::Actor::create()`")
- .def("create", [](std::string name, Host* host) -> std::function<ActorPtr(std::function<void()>)> {
- return [name, host](std::function<void()> f) -> ActorPtr {
- return simgrid::s4u::Actor::create(name, host, std::move(f));
- };
- }, "Create an actor from a functor");
-
-
+ py::class_<simgrid::s4u::Actor, ActorPtr>(m, "Actor",
+ "An actor is an independent stream of execution in your distributed "
+ "application, see :ref:`class s4u::Actor <API_s4u_Actor>`")
+
+ .def("create",
+ [pyStopRequestEx](py::str name, py::object host, py::object fun, py::args args) {
+
+ return simgrid::s4u::Actor::create(name, host.cast<Host*>(), [fun, args, pyStopRequestEx]() {
+
+ try {
+ fun(*args);
+ } catch (py::error_already_set& ex) {
+ if (ex.matches(pyStopRequestEx)) {
+ XBT_VERB("Actor killed");
+ /* Stop here that StopRequest exception which was meant to free the RAII stuff on the stack */
+ } else {
+ throw;
+ }
+ }
+ });
+ },
+ "Create an actor from a function or an object, see :cpp:func:`simgrid::s4u::Actor::create()`")
+ .def_property("host", &Actor::get_host, &Actor::migrate, "The host on which this actor is located")
+ .def_property_readonly("pid", &Actor::get_pid, "The PID (unique identifier) of this actor.")
+ .def("by_pid", &Actor::by_pid, "Retrieve an actor by its PID")
+ .def("daemonize", &Actor::daemonize,
+ "This actor will be automatically terminated when the last non-daemon actor finishes, see :cpp:func:`void "
+ "simgrid::s4u::Actor::daemonize()`")
+ .def("join", py::overload_cast<double>(&Actor::join),
+ "Wait for the actor to finish, see :cpp:func:`void simgrid::s4u::Actor::join(double)`", py::arg("timeout"))
+ .def("kill", [](ActorPtr act) { act->kill(); }, "Kill that actor")
+ .def("kill_all", &Actor::kill_all, "Kill all actors but the caller.")
+ .def("migrate", &Actor::migrate,
+ "Moves that actor to another host, see :cpp:func:`void simgrid::s4u::Actor::migrate()`", py::arg("dest"))
+ .def("self", &Actor::self, "Retrieves the current actor, see :cpp:func:`void simgrid::s4u::Actor::self()`")
+ .def("is_suspended", &Actor::is_suspended, "Returns True if that actor is currently suspended.")
+ .def("suspend", &Actor::suspend, "Suspend that actor, that is blocked until resume()ed by another actor.")
+ .def("resume", &Actor::resume, "Resume that actor, that was previously suspend()ed.");