+S4U:
+ - New signal: Engine::on_simulation_start_cb()
+ - Reimplementation of barriers natively.
+ Previously, they were implemented on top of s4u::Mutex and s4u::ConditionVariable.
+ The new version should be faster (and can be used in the model-checker).
+
+MSG:
+ - MSG_barrier_destroy now expects a non-const msg_barrier parameter.
+
+New plugin: the Chaos Monkey (killing actors at any time)
+ - Along with the new simgrid-monkey script, it tests whether your simulation
+ resists resource failures at any possible timestamp in your simulation.
+ - It is mostly intended to test the simgrid core in extreme conditions,
+ but users may find it interesting too.
+