- explicit ProcessArg(std::string name, std::function<void()> code, void* data, s4u::Host* host, double kill_time,
- std::shared_ptr<std::map<std::string, std::string>> properties, bool auto_restart)
+ explicit ProcessArg(std::string name, simgrid::simix::ActorCode code, void* data, s4u::Host* host, double kill_time,
+ std::shared_ptr<std::unordered_map<std::string, std::string>> properties, bool auto_restart)