* Data for each process
*/
typedef struct {
- /* queue of messages which where received but not wanted in msgWait, and therefore
- temporarly queued until the next msgHandle */
+ /*queue of msgs storing the ones got while msg_wait'ing for something else */
gras_dynar_t *msg_queue; /* elm type: gras_msg_t */
/* registered callbacks for each message */
gras_dynar_t *cbl_list; /* elm type: gras_cblist_t */
-
- /* The channel we are listening to in SG for formated messages */
- int chan;
- /* The channel we are listening to in SG for raw send/recv */
- int rawChan;
+ /* SG only elements. In RL, they are part of the OS ;) */
+ int chan; /* Formated messages channel */
+ int rawChan; /* Unformated echange channel */
+ gras_dynar_t *sockets; /* all sockets known to this process */
/* globals of the process */
void *userdata;
-} gras_process_data_t;
+} gras_procdata_t;
+/* Access */
+gras_dynar_t * gras_socketset_get(void);
+/* FIXME: mv to _private? */
+gras_procdata_t *gras_procdata_get(void);
+gras_error_t gras_procdata_init(void);
+void gras_procdata_exit(void);
#endif /* GRAS_VIRTU_INTERFACE_H */