void surf_network_model_init_Constant()
{
auto net_model = std::make_shared<simgrid::kernel::resource::NetworkConstantModel>("Network_Constant");
- simgrid::kernel::EngineImpl::get_instance()->add_model(net_model);
- simgrid::s4u::Engine::get_instance()->get_netzone_root()->get_impl()->set_network_model(net_model);
+ auto* engine = simgrid::kernel::EngineImpl::get_instance();
+ engine->add_model(net_model);
+ engine->get_netzone_root()->set_network_model(net_model);
}
namespace simgrid {
{
latency_ = sg_latency_factor;
if (latency_ <= 0.0)
- NetworkConstantAction::set_state(Action::State::FINISHED);
+ set_state(Action::State::FINISHED);
}
void NetworkConstantAction::update_remains_lazy(double /*now*/)