-/* Copyright (c) 2010-2016. The SimGrid Team.
- * All rights reserved.
+/* Copyright (c) 2010-2017. The SimGrid Team.
+ * All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
-
/*
* This file contains functions that aid users to debug their lua scripts; for instance,
* tables can be easily output and values are represented in a human-readable way. (For instance,
- * a NULL value becomes the string "nil").
+ * a nullptr value becomes the string "nil").
*
*/
/* SimGrid Lua debug functions */
extern "C" {
#include <lauxlib.h>
}
-#include "lua_utils.h"
+#include "lua_utils.hpp"
#include "xbt.h"
XBT_LOG_NEW_DEFAULT_CATEGORY(lua_debug, "Lua bindings (helper functions)");
snprintf(buff, 4, "nil");
break;
- case LUA_TNUMBER:
+ case LUA_TNUMBER:
snprintf(buff, 64, "%.3f", lua_tonumber(L, index));
break;
if (lua_istable(L, i)) {
lua_pushnil(L); /* table nil */
- //lua_next pops the topmost element from the stack and
+ //lua_next pops the topmost element from the stack and
//gets the next pair from the table
while (lua_next(L, -1)) { /* table key val */
// we need to copy here, as a cast from "Number" to "String"
int has_mt = lua_getmetatable(L, ud);
XBT_DEBUG("Checking the userdata: has metatable ? %d", has_mt);
- const void* actual_mt = NULL;
+ const void* actual_mt = nullptr;
if (has_mt) {
actual_mt = lua_topointer(L, -1);
lua_pop(L, 1);
XBT_DEBUG("Checking the task's metatable: expected %p, found %p", correct_mt, actual_mt);
sglua_stack_dump(L, "my_checkudata: ");
- if (p == NULL || !lua_getmetatable(L, ud) || !lua_rawequal(L, -1, -2))
- XBT_ERROR("Error: Userdata is NULL, couldn't find metatable or top of stack does not equal element below it.");
+ if (p == nullptr || not lua_getmetatable(L, ud) || not lua_rawequal(L, -1, -2))
+ XBT_ERROR("Error: Userdata is nullptr, couldn't find metatable or top of stack does not equal element below it.");
lua_pop(L, 2);
return p;
}
* This function is a valid lua_Writer that writes into a memory buffer passed
* as userdata.
*
- * @param L a lua state
- * @param source some data
- * @param sz number of bytes of data
- * @param user_data the memory buffer to write
+ * @param L a lua state
+ * @param source some data
+ * @param size number of bytes of data
+ * @param userdata the memory buffer to write
*/
int sglua_memory_writer(lua_State* L, const void* source, size_t size,
void* userdata) {